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November 08, 2014
If you have been keeping an eye on Advanced Warfare, you are probably already aware that the game comes with a brand new zombies mode that offers players the ability to fight against waves after waves of the living dead.
However, for the first time ever, players will (sort of) be able to play as a zombie by playing Advanced Warfare. Similar to the clothing system in Call of Duty Ghosts, players will be able to unlock cosmetic gear by completing certain goals.
If you manage to do well in the new zombie mode, you may stand a chance of unlocking zombie cosmetic gear to wear in Multiplayer. There are four different pieces of zombie clothing, and to unlock the full outfit you will need to complete various tiers of zombie mode.
"Survival mode in COD: AW has 4 tiers, 4 maps in the first 3 tiers, 1 map (Riot) in the last tier. To unlock the 2nd tier, you need to complete 50 rounds overall in the 1st tier, to unlock the 3rd tier, you need 75 rounds overall in 2nd tier, for the
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October 31, 2014
Considering it is now so close to the release date of Advanced Warfare, it's expected that the internet is going to be filled with all sorts of leaked content from early release copies and other sources.
Fortunately for us, a lot of information about Advanced Warfare has been released over the last couple of weeks, and Sledgehammer Games are not happy about it. It's all good news for us though.
Whilst we don't have any footage to share with you today, we do have a bit of info to share about Advanced Warfare. For example, 13 maps for the game have been revealed, and we have the names for these maps below.
- Ascend
- Bio Lab
- Comeback
- Defender
- Detroit
- Greenland
- Horizon
- Instinct
- Recovery
- Retreat
- Riot
- Solar
- TerraceThere is also a section for bonus maps, which is currently empty. This is most likely a spot reserved for future DLC maps. I think 13 maps at launch is a nice
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October 29, 2014
Back in the golden days of Halo Combat Evolved, the pistol was the gun to use. Yes, snipers and rocket launchers were fought for, but the overwhelming power of the pistol made it a force to be reckoned with at all times.
A new gameplay trailer showing off the Master Chief Collection in full 1080P had a selection of Combat Evolved multiplayer, and we couldn't help but notice just how over-powered the pistol seemed to be in the gameplay shown.
When compared to pistols of many modern shooters to today, the magnum in Halo CE was just undeniably amazing, and we're happy to see that 343 haven’t made any changes to it on the Combat Evolved portion of the Halo Master Chief Collection multiplayer.
Another interesting thing to take from the latest trailer is that there are now achievements in all games - gameplay clearly shows players earning achievements whilst playing on CE maps, which suggests that the game has had a slight overhaul, and I must say, it looks oh-so satisfying
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October 20, 2014
This week, Microsoft Japan released a brand new video that shows off roughly 10 minutes of in-game footage of the new Xbox One exclusive title, Quantum Break. Remedy Entertainment, the developers behind the project, have been working hard on Quantum Break for a considerable amount of time now, and over time a lot of interest for the game has been gained.
Quantum Break will be a third person action game that will have a TV series released alongside it. Players will be able to play the game through, and their actions will determine the script of the TV show.
It's an interesting concept that other developers have tried and failed in the past, but Remedy Entertainment seem to be pretty confident with their game. Quantum Break, which will include cover based combat and a variety of time manipulation powers is probably best showcased in the new 10 minute gameplay video.
The video focuses on the game's dark environment and the way players will be able to interact with enemy
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October 14, 2014
A brand new set of official gameplay videos for Advanced Warfare have leaked, each showing different elements of the multiplayer gameplay associated with the game. The first video shows off a brand new remote turret score streak reward. Players will be able to place down the turret, find a quiet place to hide, and then activate the turret to control it remotely.
In the second video, a new medal awarded in multiplayer is shown - the video shows a player getting into a large battlesuit and then killing a player to be rewarded with the "terminated" medal.
The third video also shows off a new medal in Advanced Warfare. This medal, named Death From Above, will reward players who manage to use their jumpsuit to leap above somebody's head and take them down with a knife kill whilst airborne.
The final video shows off the new remote turret score streak reward again - however this time it focuses on the turret weapons which can be ripped off of the turret and used on foot.
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October 13, 2014
Whilst Tom Clancy's The Division has been known as an 'MMO FPS' for some time, new details have emerged that suggest the game will take a similar approach to Destiny when it comes to multiplayer content. In a new Gamespot preview, it was revealed how players would be locked in to their own world, apart from other players in many cases, however there would be certain areas, named Dark Zones, which would allow players to interact with each other.
In the Dark Zones, players could choose to attack or avoid other players in the same area, however once out of a dark zone, you will not come across other players in the same fashion.
It seems as if the multiplayer and social aspects of the Division have been made to a point where players can enjoy the campaign and mission aspects of the game without being interrupted by a bad player.
However, there will be opportunities for players to interact with each other, which opens up an almost living feeling to the open world. It's an
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October 12, 2014
There were many key multiplayer components that never made it into Destiny, including voice chat, and a decent matchmaking system, and whilst these features were not added at launch, Bungie have suggested that such features may eventually be added if the community requested them.
One of the mentioned features included a proper matchmaking system for the raids in Destiny. So far, it can be difficult to find a decent group of players willing to complete a raid, and some players have voiced their frustration about this.
One of the most popular raids at the time of writing is the Vault of Glass, but without a group of friends to play with, it's proven difficult for some players to complete, considering that there is no matchmaking available for this raid.
Bungie talked about this issue, and described that whilst they would like raids to be more accessible, some of the stories of players interacting with one another are a reason why matchmaking wasn't added into the game
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October 12, 2014
Agent Locke is a new character to the lore of Halo that will make his first appearance in the live actions series, Halo Nightfall, however, the actor that plays Locke suggests the character will play a big part in Halo 5: Guardians as well.
In fact, according to actor Mike Colter, the man who plays Agent Locke, the main protagonist in Halo 5 may instead be Agent Locke instead of the Master Chief.
Colter revealed in a recent interview with X-One magazine that "I'm a playable character in Halo 5." Colter went on to explain that, "Once Halo: The Master Chief Collection is released, and then Halo 5 comes out shortly thereafter, you're basically going to be playing a game with me as the primary character.
"I'll have some cool weaponry, and some cool abilities, because by that time I'll be a Spartan IV."
"What's not known, is whether I'm a friend or foe," Colter suggested. "The relationship between Master Chief and Jameson Locke is going to be interesting. Because what's -
October 08, 2014
There has been a lot of controversy behind the idea of DLC - whilst the concept of extra content after a game's launch is pretty much universally accepted, developers who release games with the sole intention of incrementally releasing paid-for content following the games launch is often frowned upon, especially when the content has already been created before launch.
This seems to be the case with Destiny, a brand new collaboration by Bungie and Activision. A new glitch has revealed what looks to be new areas of the game currently not accessible by players.
Whilst it's not confirmed that this glitch shows off DLC content, it's certainly not available in-game legitimately as of yet, so Bungie are either deciding to add it in later for free, or as part of the DLC packs.
For Earth, players have found one new Strike mission and four new story missions, located in the North East section of the map.
For the Moon, two new strikes have been found, and a level 28 high
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September 21, 2014
The next game in the Batman Arkham series has finally been given the release date treatment by Rocksteady games and we can now confidently say that Batman: Arkham Knight will be releasing next year on June 2015 for current gen consoles.
Whilst the main version of Batman Arkham Knight can be pre-ordered for $59.99 from various retailers, gamers who are big fans of the series may want to take a look at ordering either of the two limited edition versions of the game instead.
The standard limited edition will cost $99.99 and will come with an 80 page artbook, issue zero of the Batman: Arkham Knight comic book, three in-game New 52 character skins, a detailed Batman statue and a Steelbook case.
The limited edition sounds pretty impressive as it is, but this is just the start. For huge fans out there, there is the Batmobile edition. The Batmobile edition will come with all of the above, however the Batman statue will be replaced with a transforming Batmobile statue created