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November 16, 2014
Like many games in the franchise before it, the launch of Advanced Warfare has been filled with complaints from angry players who just can't play through the game without dealing with some kind of lag.
Whilst Sledgehammer Games are working round the clock to iron out all of the issues that currently plague AW, there's no doubt that the game is less enjoyable than it should be right now because of all the problems. We have listed the most complained about issues below.
Bad Hit Detection
This seems to be a problem that is directly correlated with the issue listed below. Bad hit detection in Advanced Warfare will make it difficult for players to land hits at some points in the game, especially when the host of the server has a particularly bad connection.
This is something Sledgehammer are working on, but it may be a few weeks before the hit detection problems are solved.
No Dedicated Servers
It seems all developers are opting for dedicated servers
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November 13, 2014
Advanced Warfare has been out for just a week, but the reviews keep rolling in, and so far critics seem pretty happy about what the game has to offer. In fact, most professional reviews so far seem to paint Call of Duty Advanced Warfare in a good light.
On Metacritic, the game is sitting at a nice 80, whilst user scores are around 50-60, which is understandable considering the bad press COD Ghosts received.
However, when it comes down to it, it's clear that Advanced Warfare is miles better than it's predecessor, and the work that Sledgehammer Games have put into this game can be seen all around.
Below, we have provided a little peak at some of the reviews shared this week.
GamesRadar: 4/5 - Multiplayer feels wonderfully fresh, thanks to the added agility of Exo Suit boosting. Sadly, though, co-op is unimaginative, and the story fails to satisfy when compared to previous installments.
Polygon: 9/10 - For whatever minor missteps Advanced Warfare makes with -
November 12, 2014
Whilst nobody is yet the highest prestige in Advanced Warfare yet, the release of the game has allowed players to dive into the code and find out exactly what all of the prestige emblems look like.
Admittedly, all of the prestige emblems in Call of Duty Advanced do look pretty cool, but the most interesting thing to come from the leaked prestige emblems is that there are a total of 16 prestiges in COD Advanced Warfare.
It was revealed earlier in the year that Call of Duty Advanced Warfare would have a total of 15 prestiges, but it looks as if they have added in one more for the mix. On top of having 16 prestiges, Call of Duty Advanced Warfare will have 50 ranks for each prestige, meaning you will have to level up a total of 800 times before you max prestige the game, which is pretty crazy.
In the screenshot shown above, all 16 of the new Call of Duty Advanced Warfare Prestige emblems can be seen.
COD Advanced Warfare released earlier this week, and from our first
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November 10, 2014
One of the things that has helped Halo to stick around for so long is it's huge versatility. For example, the Halo 3 campaign was filled with tons of easter eggs and unlockables that could make playing through the game a second (or third) time still incredibly enjoyable, and it's multiplayer was always filled with a variety of hot-swappable game modes.
To top it all off, Forge gave players the ability to create their own maps and game modes, and it’s back on the Master Chief Collection, and it's better than ever. Whilst players will be able to play Forge on the Halo 2 maps, they will also be given access to three different blank canvas maps that allow players to create to their heart's content.
To make up for the lack of terrain on these empty levels, 343 have added a large range of natural scenery formations including flat pieces of ground, hills, trees and rocks, all of which can be used to create a nice base for a level.
A lot of new features have been added to the
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November 08, 2014
If you have been keeping an eye on Advanced Warfare, you are probably already aware that the game comes with a brand new zombies mode that offers players the ability to fight against waves after waves of the living dead.
However, for the first time ever, players will (sort of) be able to play as a zombie by playing Advanced Warfare. Similar to the clothing system in Call of Duty Ghosts, players will be able to unlock cosmetic gear by completing certain goals.
If you manage to do well in the new zombie mode, you may stand a chance of unlocking zombie cosmetic gear to wear in Multiplayer. There are four different pieces of zombie clothing, and to unlock the full outfit you will need to complete various tiers of zombie mode.
"Survival mode in COD: AW has 4 tiers, 4 maps in the first 3 tiers, 1 map (Riot) in the last tier. To unlock the 2nd tier, you need to complete 50 rounds overall in the 1st tier, to unlock the 3rd tier, you need 75 rounds overall in 2nd tier, for the
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November 07, 2014
Destiny The Dark Below is the first DLC planned for Bungie's latest title, and there has been a bit of controversy surrounding the expansion pack. Whilst DLC has now been pretty much accepted as a common practice by video game developers, they are usually at only a portion of the price of the full game.
Destiny the Dark Below has been set at $20, which is around a third of the full game price. To make things even worse, the same DLC has been put up for £20 in the UK, which is more than $30.
So, what exactly do you get out of Destiny The Dark Below, and is it worth paying one third to one half of the original game price for it?
In Destiny The Dark Below, players will be given access to three new story missions, two new strikes, one of which will be limited to PlayStation 4 will Fall 2015, and a new raid called Crota's End.
Finally, Destiny The Dark Below will include three new Crucible maps called Pantheon, Skyshock and The Cauldron - the game should also get
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November 04, 2014
Whilst a lot of player's interest for Titanfall has died out, Respawn Entertainment are still trying hard to keep things fresh and updated. Recently, I played Titanfall for the first time since it's launch period, and I must say that the game has improved tremendously.
Now, for the first time ever, Respawn Entertainment have added a brand new Player vs AI mode that pits four pilots against waves of enemies. Players must defend the harvester against the waves, and they will lose if the harvester gets destroyed.
In similar fashion to Call of Duty Zombies, the AI in Titanfall will become harder to deal with on each round. Each round will have a combination of different spectre, ghost and titan units, and Respawn have also added some unique units into the co-op mode.
One of the unique units is the suicide spectre- these run at ridiculous speeds straight towards the harvester, and will explode upon touching the harvester or any other players. The second unique unit is the
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October 31, 2014
Considering it is now so close to the release date of Advanced Warfare, it's expected that the internet is going to be filled with all sorts of leaked content from early release copies and other sources.
Fortunately for us, a lot of information about Advanced Warfare has been released over the last couple of weeks, and Sledgehammer Games are not happy about it. It's all good news for us though.
Whilst we don't have any footage to share with you today, we do have a bit of info to share about Advanced Warfare. For example, 13 maps for the game have been revealed, and we have the names for these maps below.
- Ascend
- Bio Lab
- Comeback
- Defender
- Detroit
- Greenland
- Horizon
- Instinct
- Recovery
- Retreat
- Riot
- Solar
- TerraceThere is also a section for bonus maps, which is currently empty. This is most likely a spot reserved for future DLC maps. I think 13 maps at launch is a nice
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October 30, 2014
Although we know we can expect some new story missions for Destiny in future DLC packs, what else can we expect? So far, nobody really knows, but a new rumor suggests that the game may receive new subclasses in future DLC, along with other interesting content.
The most interesting part of the rumors involves three new subclasses, one for each class. Below, we have provided information about each of the three new subclasses.
Titan - Crusader
Super: "Purge" You shoot this giant horizontal column of light directly in front of you. Upgrades can thicken the cylinder (default is size of Guardian, upgrade is about 200% increase), have the column shoot through walls, or shoot a second column behind you as well.
Grenades:
- 1 Throws 3 small fire grenades at once. Think like a very small version of the Warlock Void special.
- 2 Drops grenade behind guardian. Designed for escape tactics when being chased.
- 3 Self planted grenade. Button activates grenade -
October 24, 2014
Evolve, the upcoming 4v1 alien shooter title for PlayStation 4 and Xbox One has recently been confirmed to be holding a set of "big alpha" events over the days leading up to Halloween.
The alpha phase will start at the end of this month, and Xbox One players will be able to get into game on the 30th of October, 24 hours before both PlayStation 4 players and PC players.
Players who own a pre-order of Evolve will be given instant access to the big alpha phase on either October 30th or October 31st depending on the platform that player owns, however there will be chances for those that have signed up to the alpha to get access to it regardless of whether they purchased the game or not.
It would make sense that the amount of alpha slots for those who have not pre-ordered is limited, however we do not know how limited the slots will be at this time.
Once the alpha phase for Evolve starts, it will continue over the Halloween weekend and into November, before ending