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Company News Games Industry News Support Black Ops Black Ops Controller Call of Duty Call of Duty Controller new game XBOX 360 New shooter Xbox 360 Controller Modded PS3 Controller Modded Xbox 360 Controller Previews xbox Black Ops 2 Black Ops 2 controller 360 360 modded controllers PS3 Playstation 3 Customer ServiceOctober 03, 2012
This past week, Black Ops 2 information regarding their zombie mode has flooded the gaming industry, as the fans get ready for its release in November.
Treyarch admitted that the zombie mode in World at War was just a time waster for the players but since the popularity around this mode has grown it was time for them to make this more than just that.
The game will have three primary game modes regarding the zombie gameplay.
Tranzit: This new mode is the primary one for Treyarch's new zombie gameplay. It involves a team of up to four players come together in a very large world fight
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October 01, 2012
Halo 4 Multiplayer Map Details
Halo 4 is just around the corner and as November 6th draws closer, we're receiving more and more details about the content within the fresh beginning to 343's new Halo franchise. We've seen new weapons, new species, new environments and new game mechanics, but today we're going to look at the base of any successful FPS; the multiplayer maps.
Adrift
MLG GameplayAdrift is a mining vessel that has been refitted to house military gear. This small map places players in a largely enclosed environment featuring narrow corridors and
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Products Modded Controllers Games Black Ops Black Ops Controller Call of Duty Call of Duty Controller Modded Controller Mods new game XBOX 360 New shooter Xbox 360 Controller Modded PS3 Controller Modded Xbox 360 Controller xbox Black Ops 2 Controller for Black Ops 2 Black Ops 2 Black Ops 2 controller 360 360 modded controllers PS3 Playstation 3September 24, 2012
Earlier this week Amazon listed the new Call of Duty: Black Ops 2 as having a "The inclusion of zombies in gameplay, both in as an option in multiplayer, and as a campaign option." You can view the new page here.
Kotaku was able to get a screenshot of it before it was promptly taken down.
Not too sure what all the secrecy behind the zombie mode might be but we do know that the game will be hitting the store shelves November 13th. We will follow up on this story if any new news about the zombie mode is released.
If the listing were true what kind of controller would you create? Show us with our Controller Creator!
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Products Modded Controllers Games Console News Industry News Game Characters Modded Controller Accessible Gaming Mods new game XBOX 360 New shooter Xbox 360 Controller Halo Modded PS3 Controller Modded Xbox 360 Controller xbox Halo 4 Halo 4 Xbox 360 Slim Halo 4 Themed Controller Halo 4 Modded Controller 360 360 modded controllers PS3 Playstation 3 Controller for Halo 4September 23, 2012
Recently, a ton of Halo 4 content was displaced throughout Internet. Hypertrooper at the NeoGAF forums compiled a large list of all the news in order to make it easier for the Halo 4 lover in all of us. Check out the links below!
Be warned though. Some links do contain spoilers of the campaign so read at your own discretion.
Here is a video from Machinima showing off Dominion Mode in Multiplayer.
http://www.youtube.com/watch?v=7aoJMAMR038&feature=g-all-uThis is a video from IGN, which shows off their campaign impressions.
http://www.youtube.com/watch?v=gWpXszjy3io&feature=plcpA preview posted on Joystiq about the campaign and the approach to the new game.
http://www.joystiq.com/2012/09/21/halos-new-house-343-discusses-its-approach-to-halo-4/ -
September 19, 2012
For a while now gamers everywhere have been waiting for the next big thing Hideo Kojima was working with. Initially we all though Metal Gear Revengeance would be his new project but it didn't take time for us to learn we were wrong.
It was sometime later that Hideo Kojima revealed that he was working on a new engine, the Fox engine. In one of the interviews where Kojima was showing his new engine he revealed that he was working on a new game and that the video playing at the background (there was a computer in the background) was an actual game that was being rendered via the Fox engine. The game was later revealed to be "Project Ogre".
So unsurprisingly when Hideo Kojima himself revealed Metal Gear Solid Ground Zeroes (an "open world" game running on the Fox engine) at this year's PAX, many gamers assumed that Project Ogre was the codename for MGS Ground Zeroes. I guess I can sort of see why people got the two mixed up since Project Ogre is also supposed to be an open world
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September 07, 2012
Hey there guys! Recently I showed you guys a new trailer out for Dishonored, promptly named "Creative Kills", that showed off the creative ways with which players can go about their assassinations. Today I bring to you a "new new" trailer that shows all the aspects that one must consider when sneaking about in the game.As Arkane Studios mentioned before, they have developed the game such that players have complete freedom in choosing a playing style; they can choose to be aggressive or sneaky. However, the whole game is primarily meant to be played in stealth mode and if I am not wrong, most of you will agree with me in the fact that it is much more fun playing stealthy anyways!
As the main character Corvo, we will have at our disposal a wealth of gadgets and weapons to help us in our missions. The powers range from short range teleportation or "Blink" to "Possess" which lets you control ALL non-player characters in the game. You can even possess rats and fish!
If
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September 06, 2012
As we have said before, Dishonored is shaping up to be a great game. If you guys don't know, Dishonored follows the story of Corvo (an assassin with super natural powers) as he sets to get revenge on all who wronged him and finally set things right. The entire game is about revenge as evidenced by the game's tag line "Revenge solves everything".
The game to me feels like a mash up of Assassin's Creed and Bioshock, which is why I am so psyched for it! Players will have at their disposal a wealth of gadgets, weapons and powers with which to slay their enemies. A recent gameplay trailer not only shows a few of the cool powers and weapons players will get but, also how to combine the powers to kill the enemies in creative and fun ways!
My favorite is the "Friendly Fire" where you first get an enemy to shoot at you and then "Bend Time" to stop the bullet in mid air, and then "Possess" the other individual to place him in the path of fire; end result is that he shoots himself!
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September 05, 2012
Treyarch is pretty much done revealing both their single player and multiplayer modes. Now we just have to wait for the reveal of their final mode which has gotten as popular as the multiplayer mode, yes I am talking about the Zombies mode.
The Zombies mode started out very simple in World at War and in Black Ops it got a major overhaul. Tryarch hasn't been shy about telling us what to expect from the Zombies mode in Black Ops 2, without letting us know too much that is. Based on what they have revealed, the improvement we are expecting to see in Black Ops 2 is HUGE.
On the 25th of August a very simple tweet was posted on the official Black Ops 2 Twitter page which quite clearly hints at the upcoming reveal. This is what it read, "Something's coming...". The tweet was posted along with the picture of a door stained with a bloody handprint. I guess this is a subtle enough hint towards the imminent full reveal of the Zombies mode in Black Ops 2.
This
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September 05, 2012
The new 10 point system Create-a-Class in Black Ops 2 has created a lot of buzz purely because it is such a big game changer. This is the first and biggest change made to the Create-a-Class system that the franchise has seen since COD4.
You guys might have heard about the Wildcard system that works along with Create-a-Class system but only recently more details were provided about that. As you can already guess, the Wildcard system is also a brand new addition to COD franchise.
Players spend the 10 points allotted to them when creating their class. Everything you select costs 1 point, ranging from perks to attachments for your weapons. What this system allowed developers to do was to balance the game according to each individual item instead of balancing each weapon mod for example.
As before, each weapon can only support a max of two attachments. Here is where one of the Wildcards come into play. The Wildcard called Primary Gunfighter allows players to equip an extra
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Games Black Ops Black Ops Controller Call of Duty Call of Duty Controller Modded Controller new game XBOX 360 New shooter Xbox 360 Controller Modded PS3 Controller Modded Xbox 360 Controller Previews xbox Black Ops 2 Xbox 360 Slim Black Ops 2 Black Ops 2 controller 360 360 modded controllers PS3 Playstation 3 PlayStation 3August 29, 2012
Treyarch has repeated time and time again that they are going to make the whole Black Ops 2 experience epic and from what we have seen from GamesCom, they sure did keep their word. In this article I will bring to you what I feel were the top features of Black Ops 2 multiplayer (shown till now).
Class Creation - 10 Point System
Treyarch has completely redefined the create-a-class feature that has remained pretty much standard since the first Modern Warfare. They have implemented a new 10 Point System with which players can now build their class (points are used to equip weapons, equipments etc.). This system removes the restraints of having fixed number of grenades, equipments and weapons, and will essentially allow players to make their very own unique class that suits their playing style.
Killstreaks replaced by Scorestreaks
Black Ops 2 will also be utilizing Scorestreaks instead of Killstreaks (similar to that seen in Modern Warfare 3). This system will allow