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October 29, 2014
Back in the golden days of Halo Combat Evolved, the pistol was the gun to use. Yes, snipers and rocket launchers were fought for, but the overwhelming power of the pistol made it a force to be reckoned with at all times.
A new gameplay trailer showing off the Master Chief Collection in full 1080P had a selection of Combat Evolved multiplayer, and we couldn't help but notice just how over-powered the pistol seemed to be in the gameplay shown.
When compared to pistols of many modern shooters to today, the magnum in Halo CE was just undeniably amazing, and we're happy to see that 343 haven’t made any changes to it on the Combat Evolved portion of the Halo Master Chief Collection multiplayer.
Another interesting thing to take from the latest trailer is that there are now achievements in all games - gameplay clearly shows players earning achievements whilst playing on CE maps, which suggests that the game has had a slight overhaul, and I must say, it looks oh-so satisfying
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October 24, 2014
Evolve, the upcoming 4v1 alien shooter title for PlayStation 4 and Xbox One has recently been confirmed to be holding a set of "big alpha" events over the days leading up to Halloween.
The alpha phase will start at the end of this month, and Xbox One players will be able to get into game on the 30th of October, 24 hours before both PlayStation 4 players and PC players.
Players who own a pre-order of Evolve will be given instant access to the big alpha phase on either October 30th or October 31st depending on the platform that player owns, however there will be chances for those that have signed up to the alpha to get access to it regardless of whether they purchased the game or not.
It would make sense that the amount of alpha slots for those who have not pre-ordered is limited, however we do not know how limited the slots will be at this time.
Once the alpha phase for Evolve starts, it will continue over the Halloween weekend and into November, before ending
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October 21, 2014
In a recent interview, Phil Spencer revealed some information about Microsoft's plans to bring back two old franchises from the older generation Xbox consoles.
In the interview, the following games were mentioned to Phil Spencer : Alan Wake, Banjo Kazooie, Blinx the Time Sweeper, Conker's Bad Fur Day, Fusion Frenzy, Halo Wars, High Heat Baseball, Kameo, Knights of The Old Republic, MechAssault, Otogi and Shenmue.
Phil Spencer was then asked if any of the prior mentioned games were ever going to receive new installations for the Xbox One, and Phil responded with a very exciting answer -
"There are a couple games on that list that we're doing some work on. I'll just say that. People should know that we listen to feedback, we have ideas, and there are franchises in the past we think would be great to come again."
In my opinion this is great news - the Xbox has had many great exclusive titles over the last decade, and many of them have been left behind for newer
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October 19, 2014
New details have emerged about a planned update that will add a bit more customization to the Xbox One dashboard.
Phil Spencer, head of Xbox, has recently confirmed that the Xbox One will soon be getting new options for custom backgrounds, along with talking about other plans for the platform, in a new TiC podcast.
During the podcast, Phil Spencer mentioned that backgrounds, screenshots and themes will be coming to the Xbox One soon, however Spencer failed to mentioned exactly when this would be.
When asked about the Xbox One UI and the likelihood of seeing background and profile pic customization options, Phil Spencer replied with, "You will see it, I'll announce it here - I was told themes and background pics are something we're working on, and screenshots -- people beat me up about screenshots - I know people like to customize the look of their dashboard, we're going to deliver them, I can't give you a when yet."
By the sounds of it, a lot more UI customization
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October 14, 2014
A brand new set of official gameplay videos for Advanced Warfare have leaked, each showing different elements of the multiplayer gameplay associated with the game. The first video shows off a brand new remote turret score streak reward. Players will be able to place down the turret, find a quiet place to hide, and then activate the turret to control it remotely.
In the second video, a new medal awarded in multiplayer is shown - the video shows a player getting into a large battlesuit and then killing a player to be rewarded with the "terminated" medal.
The third video also shows off a new medal in Advanced Warfare. This medal, named Death From Above, will reward players who manage to use their jumpsuit to leap above somebody's head and take them down with a knife kill whilst airborne.
The final video shows off the new remote turret score streak reward again - however this time it focuses on the turret weapons which can be ripped off of the turret and used on foot.
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October 12, 2014
Agent Locke is a new character to the lore of Halo that will make his first appearance in the live actions series, Halo Nightfall, however, the actor that plays Locke suggests the character will play a big part in Halo 5: Guardians as well.
In fact, according to actor Mike Colter, the man who plays Agent Locke, the main protagonist in Halo 5 may instead be Agent Locke instead of the Master Chief.
Colter revealed in a recent interview with X-One magazine that "I'm a playable character in Halo 5." Colter went on to explain that, "Once Halo: The Master Chief Collection is released, and then Halo 5 comes out shortly thereafter, you're basically going to be playing a game with me as the primary character.
"I'll have some cool weaponry, and some cool abilities, because by that time I'll be a Spartan IV."
"What's not known, is whether I'm a friend or foe," Colter suggested. "The relationship between Master Chief and Jameson Locke is going to be interesting. Because what's -
October 11, 2014
Microsoft have just announced a brand new controller for their Xbox One - it has been branded the Xbox One Mini controller, and as the name suggests, it's a lot smaller than the traditional Xbox One game pad.
The Xbox One Mini controllers looks like a thinner, shiner version of the Xbox 360 controller, and it will in black, green and a black green combo color. Whilst the price of the new controller has not yet been revealed, the release date has been set for October 17th.
The controller has been built by Power A, in co-operation with Microsoft, as an officially licensed Xbox One controller, however, in our eyes, it just doesn't look nice enough to warrant a purchase.
It's likely the new Power A officially licensed controller will be slightly cheaper to offer Xbox One players an opportunity to grab more pads on a budget, but when it comes to controllers, we feel it's important to go big or go home.
The new Power A controller will be wired, and no wireless option
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October 09, 2014
At EGX this year, Ubisoft held a developer session of upcoming Tom Clancy’s The Division, showing off in-game footage, screenshots and details of the game's progress.
If you have been interested in the Division at any point, then I'd definitely suggest checking it out. Ubisoft have been working alongside developer Massive to create Tom Clancy's The Division, and it has long been one of my most anticipated games for the new generation of consoles.
After the huge hype following Watch_Dogs, it's easy to be way of whether The Division will live up to what it's trying to portray, but the 20 minute developer session really does the game justice, and I hope that the game will play like that in the hands of the average gamer.
For those unaware, Tom Clancy's The Division is aimed to be a new third person MMO game with cover based shooter elements. The game will focus on a world that portrays the vulnerability of the society within the United States, and follows events after
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October 06, 2014
After reaching level 20, a lot of players in Destiny have resorted to strange methods to try and collect the most amount of loot possible in a short time period in the hopes to acquire new legendary and excotic equipment.
The most popular engram farming method involved standing in a certain spot, firing at a cave full of enemies, reloading, and then firing again as soon as they spawn, typically just 5 to 10 seconds later.
A week ago, this area in Destiny was always occupied with players working together to farm the hell out of that cave, but Bungie has noticed this strange behaviour in players, and whilst they praised their attempts at finding a engram farming method so quickly, they have since nerfed the cave, making respawn times from enemies in certain areas much larger.
Bungie addressed the issue by saying, "The social experience of a cave farming run is amazing: the herding to get a team of Guardians all behind the line and firing in the right direction, the rush
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October 02, 2014
Bungie have taken an interesting approach to the content in Destiny - instead of offering up all of the games bounties, missions and content all at once, they are rotating it regularly by providing some content for a couple-week period, disabling it, and then revealing more content.
All of this content is already on the disk, but because Bungie limits what we get to play at one time, it means it always feels like there's something new to play on the weekend - all of this content so far has been free, so I personally think it's quite a nice approach to take.
This month, Destiny released the Queen's Wrath - it's a new set of bounties and challenges that can award players with reputation points and marks for the Queen's Emissary - these can then be spent on new legendary gear and weapons that players have not yet managed to get a hold of.
For the end game players I see this as a great opportunity to get new loot, but for those still under level 20, it's unlikely you'll