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February 17, 2014
We've already got Titanfall planned to shake up the first person shooter scene for this year, but it's not going to stop both EA and Activision from putting their developers to the test on yet another round of Battlefield and Call of Duty games.
However, it's quite clear that the development teams behind both FPS titles are starting to realize that the same old content just isn't working anymore, and new, original ideas will need to be put into place to make sure the franchise continues successfully.
One new idea may end up making the next Battlefield game completely different. This idea is a concept that will take the modern military warfare concept and replace it with a police themed environment.
Unfortunately apart from a report from Polygon, no details have yet been given on what a police themed Battlefield game would entail. It could potentially be a very different game to the current offering in the series, but on the other end of the spectrum, it could
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February 16, 2014
For some odd reason, both EA and Titanfall developer Respawn Entertainment seem to be reluctant to spill the beans on the upcoming beta for the new next gen FPS title.
Whilst it's still not officially been announced that there will actually be a Beta or not, the general consensus is that the game will have a final test run before the launch of the title, most likely to assess server performance and make any changes if necessary.
With these kinds of Beta tests, developers usually make sure it's nice and easy to get into the action so that they can stress test their servers and throw everything they have at them, and Titanfall's community manager has made it clear on twitter that it will definitely be easy enough to have a go at their servers before launch time.
When asked about the chances of getting into the beta, Abbie Heppe, the community manager for Titanfall replied with "It's not very limited! All you hardcore fans should not have a problem getting in,"
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February 15, 2014
Over the last half decade, it's become quite a popular thing for developers to make remakes of their old games. I'm not just talking about new re-imagined versions of games, either, I'm talking literal ports of ancient titles with nothing new added to it other than an HD skin, in most cases.
Personally, I always feel the idea behind playing an old game is for the nostalgia value, and HD remakes always ruin that for me a little, however if you're a fan of HD remakes, you may want to keep get your wallet out because the original Far Cry game is about to join the likes of Goldeneye, Halo: Combat Evolved, and Fable: The Lost Chapters, among others.
A Far Cry Classic remake has been rumored for a while now, and it has finally been released to the public, however details are still a bit blurry. Ubisoft seemed to have messed up a little with the promotion of the project, and despite development time being put in the remake to add revamped cutscenes, enhanced graphics and a new interface,
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February 15, 2014
Unfortunately, Batman: Arkham Origins hasn't been released without some issues, and a lot of players have made remarks about bugs and glitches currently in the game. It seems quite a common occurrence these days to have a game released by a triple A development team that is filled with bugs, glitches and errors that really shouldn't be in the game at all.
It's ridiculously frustrating for the average gamer, and it makes us feel a bit used, really. It feels as if developers and publishers are simply using our love for games as a way to get to our wallets, and this story will just make us all even angrier.
What's really terrible about the bugs in Batman: Arkham Origins is that Warner Bros. know exactly what bugs are in the game, thanks to the dozens of reports spread across the internet, but despite this, they seem reluctant to do anything about them.
And the reason why Warner Bros. isn't in a hurry to fix the bugs in Arkham Origins is because they are focusing on something
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February 14, 2014
Usually, patches are made to fix things, but sometimes they end up creating more problems than there were in the first place. This seems to be the case with Call of Duty Ghosts on the Xbox One, which recently had an update pushed to the game that has caused some performance issues.
Seeing as FPS and video quality was pretty much the big topic around the time of Call of Duty Ghost’s release, I could imagine that this will be quite a heavy blow for any Xbox fans out there, while PlayStation fans don't need to worry.
I’m on neither side of the fence, and would happily enjoy playing on either console if there were games out there to make it worthwhile. However, this new patch has definitely not made playing COD Ghosts on the Xbox One worthwhile, and I feel bad for all of the people that have already paid full price for the Xbox One copy of the game, and maybe even more on top of that for DLC or season passes.
So far, the frame rate on the Xbox One has been pretty
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February 13, 2014
Metal Gear Solid Ground Zeroes is kind of like a prologue to the actual fifth installment of Metal Gear Solid, however, despite this, it is still being treated like a full blown game, and unless you buy the pack with access to both titles in, it will cost just as much as a full game too.
Unfortunately though, I don't think Ground Zeroes will be anywhere as good as the Phantom Pain is looking to be, and one of the reasons for this may be because the story mode on Ground Zeroes may end up being ridiculously short.
And by ridiculously short, I mean less than two hours short. Of course, it's hard to know whether this is the true average play time, or the time it would take to complete the game when you already know everything you need to do, and completely disregard all of the other cool things to explore in the world.
Some are saying that the game plays for about 2-5 hours on average, but according to Hideo Kojima's personal assistant, Ayoka, all of this information
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February 12, 2014
It has pretty much been confirmed up to this point that Titanfall, at least the first game in the series, has been announced to be a Microsoft exclusive. This means that it will only be available on Microsoft platforms.
So far, a release has been set for the Xbox 360, Xbox One, and PC, and although many Microsoft representatives have already stated that it will be a lifetime exclusivity, many others aren't so sure this is the case.
One of the main reasons why I personally doubt Titanfall will stay on Xbox for the duration of it's lifetime is because EA have too much of a good chance to bring in both a huge revenue, and a massive player base if they aimed for the PlayStation 4 as well as the Xbox One.
So, unless Microsoft are paying a heavy load of money EA's way, I'd say it's very likely that future Titanfall games will be cross-platform.
I'm not the only one that believes this either. In fact, Sony Computer Entertainment Europe Brand Manager Alex Moyet
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February 12, 2014
Whispers and rumors have suggested that there may be a Gears of War title in the works for the Xbox One, but previously it didn't really make sense for such a thing to come about. EPIC Games seemed to be pretty much finished with the series after the last title, Gears of War Judgment, which, unfortunately was a little bit of a let down for most Gears' fans.
If you're dreaming for a new Gears of War game on the next Xbox, your dreams may actually come true. It has been revealed that Microsoft has paid Epic Games for the rights of the Gears of War franchise. Not just the rights, but every damn last right. This means that although there may not be another Gears of War game by Epic Games themselves, Microsoft now own the title, and have the power to make a new game whenever they want to.
It's very likely at this point that Microsoft do plan to make a new Gears of War title, it would be strange for them to buy the rights off
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February 11, 2014
The Elder Scrolls Online is looking to be quite an interesting title. Despite having the typical game infrastructure as an MMO, a lot of the gameplay mechanics look very similar to the Elder Scrolls games we have all come to love, and I expect that a lot of players will be interested in delving into the Elder Scrolls Online upon it’s launch.
The only problem is that the game unfortunately comes with a subscription fee - this means that to continuously play the game, you will need to pay per month, and this is already after the original cost of the game.
This is a payment route that the traditional MMO would usually choose, however recent changes in the industry suggest that most new subscription based MMOs usually fall and become pushed to F2P by the end of their first year. World of Warcraft is now the only MMO that is still successful and is still using the same subscription based payment model.
The subscription price for The Elder Scrolls Online is $14.99 per month,
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February 10, 2014
Upcoming first person shooter Titanfall may prove to be the next best FPS game, but it’s still going to be using the same scummy tactics that every published backed video game has been using for the last few years.
What I’m talking about is DLC - the extra content that you can pay for after you've already bought the game. Like many developers nowadays, Titanfall is already working on the DLC content despite the game not actually being out yet.
With EA at their back, Respawn Entertainment unfortunately don't really have much choice but to release extra purchasable content for Titanfall. At EA's Q3 earnings call, EA CEO Andrew Wilson has revealed that Titanfall DLC is planned, but that it would "evolve" depending on the actions and behaviors of the playerbase.
Wilson said, "Titanfall is a highly innovative game that's multiplayer drive and so we expect a lot of online engagement around that. We're planning extra content already for the product, but in the nature