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August 11, 2014
Regardless of how many hours you may have put into the beta stage of Destiny last month, your progress and characters will be deleted in time for the full launch date for the game, Bungie has confirmed.
Unsurprisingly, all data made in the Destiny beta will be wiped, similarly to how alpha content was deleted before the beta was launched. However, Bungie have mentioned that the beta wipe will be the last time players will have to say goodbye to their characters and saved data.
Whilst this may not be much of an issue for the majority of you, it's understandable that some players may be frustrated with the wipe after coming across rare gear or weapons that they may not have much luck with in the full game.
However, as the game was in beta stage, players should have expected their gameplay progress to be wiped before playing, so there's no real reason to get angry at Bungie for the new beta wipe.
The main cause for the wipe is because Bungie have been constantly
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July 23, 2014
The divide between last gen and current gen consoles has been a problem for many. It's stopped friends from playing with one another, forced developers to develop for multiple platforms, and overall it's been a transition that's slow and frustrating to go through.
Despite this, it isn't entirely possible for developers to make the multiplayer portion of the games compatible with one another. For example, Final Fantasy: A Realm Reborn already combines both PlayStation 3 and PlayStation 4 players into the same server.
However, the reasons behind a lack of cross-platform support is rarely down to technicalities, and usually more to do with player equality and fairness. This is certainly the case with Bungie, who have recently confirmed that cross-platform play wasn't going to happen with Destiny.
Whilst it is possible to allow PS3 players to play alongside those on a PS4, Bungie don't want PS3 players to feel like they have a considerable disadvantage over PS4 players
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June 28, 2014
Despite Destiny being prepared for an Xbox launch alongside the PlayStation version, Bungie and Sony have been getting along quite nicely, and PlayStation owners will be able to benefit from Bungie and Sony's new found relationship.
According to a few product listings for Destiny on various retailer websites, including Amazon, the PlayStation 3 and 4 versions of Destiny will receive content that could remain exclusive to Sony until Fall 2015, a whole year after the game's release date.
Destiny on the PlayStation will receive a bunch of exclusive gear, including a Monte Carlo assault rifle, a bunch of different ships, the Hawkmoon hand cannon, and a set of apparel for each of the three classes in the game.
The PS4 and PS3 versions of Destiny will also get an exclusive co-op mission and multiplayer competitive map. All of this content will apparently be made available as a DLC pack, and according to Amazon, it will remain exclusive to Destiny till Fall 2015.
Destiny
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June 25, 2014
When I first heard about Destiny, I was quite excited. Bungie have always been so good at creating the Halo experience, but I was happy to see them try something new. Destiny is looking to be a great online cooperative experience that I'm sure many players will be happy to play, but it seems Bungie couldn't finish Destiny without paying tributes to their past, either.
Halo has always been a very competitive shooter, and it looks as if Bungie want players to get a little taste of that in Destiny, even if it isn't as fully complete as the whole Halo experience. Surprisingly, Bungie have pretty much kept the competitive side of Destiny under wraps, but thanks to the open nature of the recent alpha, we've already witnessed a decent amount of competitive gameplay.
A 6 minute gameplay video shows a 6v6 battle of what looks like a hardpoint domination type game, and the player-vs-player gameplay looks pretty smooth. It seems like players are capable of taking their earned gear into
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June 21, 2014
So far, the alpha for Bungie's latest work-in-progress title, Destiny, has been well received, and whilst the official date for the alpha has now ended, it seems Bungie want players to get back in-game for a little longer, which is great news for both the players and Bungie, who by the sounds of it desperately need new details to make sure everything is as balanced and bug free as possible upon launch day.
According to Bungie, this extended alpha time will be used to conduct some "dangerous" experiments, so it's very possible that we'll be seeing some odd, unannounced changes to Destiny over the next few days before the alpha is shut off for good.
If you plan to get an idea about what Destiny will feel like as a whole package, try not to base it on the extended alpha time, as it's very possible that players will experience something that will not represent the overall experience at all.
Unfortunately the Destiny alpha has only been extended on the PlayStation 4, so
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May 17, 2014
One of the biggest news outlets for brand new Destiny information, More Console, has just released a video that gives information on the various game modes that we will be able to play when Destiny is released.
The first game mode that was revealed is Patrol, and in this mode players will be able to play through the various missions available in Destiny and explore the world at a pace and direction they see fit.
The second mode has been named Bounty - this offers a little bit of a different experience from the typical free roam Patrol mode, and places players into a MMO dungeon-like instance that gives players the chance to find rare and valuable gear.
The next game mode is called Strike, and this has been designed to work as a matchmaking system for players who want to jump into the action as quickly as possible. Most Strike games last around 15 to 30 minutes, and are designed for three player squads.
Finally, the last announced game mode is Faction Wars. This
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May 09, 2014
So far, we know that Destiny will have two forms of transport - the hover-bike type vehicles that allow players to get around a world quickly, and a spaceship of sorts that acts as a travel system to different planets.
Bungie hasn't really gone into much detail about how either of these two vehicles will work, but by the sounds of it there will be some kind of customization involved. One of the most interesting things we've heard about the vehicles recently is that GAME, a video game retailer in the UK, are offering a special upgraded hover bike as a pre-order incentive to anybody who pre-orders Destiny.
So far, Bungie haven't made any statements about the GAME partnership, but according to GAME these upgraded vehicles will have better stats than the original versions. According to the GAME press release, the upgraded Sparrow hoverbike will be faster and more durable than the standard Sparrow.
As this game doesn't really involve any play versus player interactions this
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May 07, 2014
Bungie has just released a 7 minute long gameplay video of Destiny, showcasing real in-game footage of the title, and it's certainly got some gamers hyped.
At first look, the similarities between Bungie's previous game series, Halo, and Destiny can be easily spotted. The overall experience that we've come to love was never a Halo experience, it was a Bungie experience.
The new gameplay video is filled with the same cinematic backgrounds every Halo game has been renowned for, and the overall world design feels very reminiscent of various scenes from the Halo universe. Even the overall AI combat system in Destiny feels slightly similar to a firefight between a group of Elites and Grunts, and despite these similarities, Destiny has enough to spark curiosity among gamers.
If you were to sum up Destiny in as small amount of words as possible, I think it would be best described as a Borderlands-Halo hybrid - the beauty of Bungie is still around every corner, but it's filled
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May 05, 2014
Last week we mentioned that Destiny isn't too far away from being ready to ship out, and despite all of the waiting, it really isn't all that long before we'll all be able to get our hands on it. Bungie has always been one of my favorite games developers, so for me it's exciting to see where Destiny goes.
Recently Bungie released three separate videos showing off all three classes in Destiny with in-game footage, and whilst each video only lasted about 20 seconds, they pretty clearly showed what kind of experience we can expect from the combat in Destiny.
In Destiny, the three classes available are the Titan, the Warlock and the Hunter. Each class falls into a different role in co-op situations, and with most class based games, each class has their advantages and disadvantages.
For example, the Titan is a tank-like class that has a hefty amount of health and armor, but as a trade-off, this character does not have as many damage dealing capabilities.
On the other
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April 26, 2014
It's always reassuring to hear that a game has gone gold, especially when it's a game coming from a development team that is pretty well known for postponing and delaying releases of their titles. Bungie is one of those companies, but luckily it won't be long before their game is ready to ship out to retail stores across the world.
This means that the previous release date set in September will not be delayed any longer - this information comes from Pete Parsons, chief operating officer for Destiny. Pete went onto state that the game still requires "lots of tweaking and Tuning," but a "lot is already complete."
In an interview with Eurogamer, Pete Parsons said, "I believe people will be transported not just by the activities and the stories within the Destiny universe but by the sights and the wonderful sounds and music."
Despite O'Donnell's sudden departure from Bungie, his music and collaborations with both Michael Salvatori and Paul McCartney will still make it into