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October 14, 2013
Despite not being released that long ago, Warner Bros. has unveiled the new Injustice: Gods Among Us Ultimate Edition this week.
The Ultimate Edition will include all of the current available DLC, along with a copy of the original game.
The Ultimate Edition will also have a wider release than the original version, and will be available for Xbox 360, PlayStation 3, PC, PlayStation Vita and PlayStation 4. The release dates have been set for November 12 in North America and November 19 in Europe.
The extra content will include previously added characters such as Batgirl, General Zod, Zatanna, and Martian Manhunter.
There isn't any information on any improvements for the PlayStation 4 version, and it seems as if Warner Bros. have not taken the opportunity to release it for Xbox One.
The PS Vita version will be a slightly downgraded version to the console version, however the development studio behind the handheld port, Armature, is putting a lot of effort
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October 02, 2013
If you haven't heard from Evil in a while, chances are good that you have received Gmail's new update. Google recently released an update that moves promotional emails from your main inbox into a secondary inbox specifically set aside for Promotions.
This is a great idea from Google, but as a result you are likely to miss out on great deals, giveaways, contests and all the great benefits from subscribing to Evil Controllers news.
If you want to stay in touch with Evil, be sure to follow these simple steps.
With the new PlayStation 4 and the new Xbox One on the way, you don't want to miss out!
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September 20, 2013
It seems Sony has run into another stock problem. Again. However this time it's not all that bad because instead of it being a real lack of stock, Sony are stopping pre-orders so that they have a decent amount of consoles available for customers who may want to buy it in-store or online after launch day.
Sony wants to be able to keep stock available throughout the holiday season and they believe that holding back stock now will help them to ensure that there are PS4's on the shelves every day.
"We want to make sure people can buy a PS4 on November 15 and through the holidays," SCE America's Jack Tretton said. "So, we're holding back some inventory to make sure people will be able to buy one.
"We can pre-sell every unit we can manufacture, and the good news is that production yields have been phenomenal. We're going to work very hard to make sure that every consumer that wants one gets one."
Hopefully this won't make much a difference
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September 13, 2013
Microsoft Studios Vice President Phil Spencer seems to be keen on making sure the availability of the Xbox One is a whole lot better than it was for the 360 on its launch date. The most important part of this, at least in Phil Spencer's eyes is that it should be easy for those who didn't think to pre-order to be able to go in-store and buy a readily available Xbox One on launch day.
"Availability should feel a lot better than it did for 360. If people want to pick up more controllers and games, they'll be there. We feel really good about our pre-order number, and we're managing it through allocation rather than demand." Phil Spencer said in an interview to Game Informer "Pre-Order isn't the business. It's way more important to me what happens when people walk in the store. The business is selling consoles."
This is good news amid fears that even the so-far less popular choice for gamers could be out
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August 24, 2013
If you haven't watched the GTA V Online trailer already, go watch it! If you have, then I expect you are just as excited as me!
First things first though- some have been a little confused at the whole GTA V Online thing. The trailer has made it to sound like some kind of standalone game, but Rockstar have cleared things up. GTA V Online will be accessible from any standard GTA V and won't require a code, a subscription or any kind of money to access.
However, the online multiplayer portion of GTA V won't be available until October 1st. This means that if you get the game at launch or before October, you won't be able to play online with your buddies and will only be able to play single-player.
The reason for this is most likely that Rockstar wants to spend two more weeks truly polishing up the multiplayer experience so that it arrives in tip top condition for all of us to play how Rockstar wanted us to play it.
If you've watched both gameplay trailers,
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August 12, 2013
It's always nice to be able to pick up a bunch of games after they've been put on sale for cheaper than like new prices, and unfortunately this is the only option for some people out there that like to play a large palette of games.
If you're kind of person that likes to buy game packs and aren't too bothered about when you play your games, you may be interested in a new Capcom pack that will be hitting shelves soon.
The game pack includes 5 different titles developed by Capcom and will be on shelves both digitally and in-store for $60.
The bundle includes Devil May Cry 4, Dead Rising 2, Super Street Fighter IV, Resident Evil 6 and Mega Man 10. Most of these games are few years old, but being able to buy them in a bundle will allow you to get all 5 games in brand new condition and save money on the cost of new separate versions of the games in an unused condition. Also a great way to extend the life of your custom
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August 09, 2013
The first of the previously announced trilogy of downloadable content packages for Bioshock Infinite has been released, and it will be available for both PS3 and Xbox 360 as soon as both Microsoft and Sony make it so according to Irrational Games.
The first DLC pack has been named Clash of the Clouds and is a wave based arena game that will test players skills within the various fields of the combat system used within-game.
The Clash of the Clouds DLC will also include new voxophones written by creative director Ken Levine, as well as some new Kinectoscopes and other unlockables. The DLC package currently costs $5 on Steam so similar prices will probably be released to Microsoft and Sony.
Ken Levine has also revealed that the other two downloadable content packages will form a two-part story that puts both Booker and Elizabeth as a two team detective squad that the player will be able to play as in both stories.
The first part of the DLC, named Burial at Sea
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August 08, 2013
Whilst Microsoft may not be done with the Kinect, it is quite clear that for most the piece of tech is nothing more than a gimmick. It can be fun to wave yourself in front of the TV with a few mates or with the family, and talking to your Xbox can be quite entertaining at first, but it quickly looses any meaning except for a companion for it's Xbox friend.
Microsoft may be looking into something a lot better than the Kinect if their recent patent file is anything to go by. The patent shows information on what seems to be a pair of virtual reality glasses. Players will be able to wear the glasses and 'immerse' themselves in a game.
Recently we've seen things like the impressive Oculus Rift hit the world, and it's certainly left an impact, so perhaps Microsoft want to get there first.
If the Oculus Rift is anything to go by, using a high-tech virtual reality kit will allow players to really feel like they are in the game- the camera will move accurately to your head movements,
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July 12, 2013
It's been a while since EPIC Games has shown us something new, and seeing Unreal Tournament and Gears of War coming from them has really made me excited for what the future could hold for this development team.
Two new job openings on EPIC Game's website could be pointing at new IP the development team may be working on.
One job posting for a technical artist states "to work on multiple new and existing IP's across multiple platforms." The job would involve attacking the more complex issues that arise when we push the technology envelope, both in production on current hardware, and prototyping for next-generation hardware."
The second job posting gives away a little bit more information, and is for a systems designer position. The job posting is looking for those that can "work with the tools and technology that are shaping the next generation of games" on "an unannounced competitive online action game that includes player progression, heavy itemization, and a dynamic
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July 10, 2013
Guerrilla Games has recently confirmed that you will be able to customize your own personal weapons in the upcoming Killzone: Shadow Fall.This will mark the reintroduction of weapon attachments to the Killzone series, and players will be able to add custom attachments to weapons like the Helghast StA-55 assault rifle and the StA-52 rifle.
Roy Postma, Killzone: Shadow Fall's art director has said a few things on the subject, and discussed the inclusion of an attachment system.
"It's still the same work horse of the Helghast, doing the same thing: a high fire rate with a big magazine in a nice, compact package. It's the perfect all-round weapon if you don't require high accuracy. So there are no new surprises on the weapon in terms of functionality. The biggest functional change, and one that is not limited to the StA-55, is the reintroduction of attachments. We can switch out various sights and optics, secondary weapon attachments, grips, flashlights, silencers – you