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September 07, 2014
It has been revealed that Bungie's brand new open world loot n' shooter game, Destiny, will require a massive 40GB internal memory free on the Xbox One for it to be able to install.
This news comes from a range of leaks showing off the game case for Destiny and the details on the back of the case. In the small print underneath the promotional images, it clearly states that 40GB hard drive space will be required for players to install the game.
Whilst these leaks are only directly related to the Xbox One version of Destiny, it's very likely that the PlayStation 4 will receive similar treatment, and 40GB or around that size will most likely be needed on the PS4 too.
Whilst both the PlayStation 4 and the Xbox One come with 500GB hard drives as standard, this space will quickly be used up if games like Destiny are put on the market. Destiny is bound to receive many patches and content packs in the future that will only make the file size even larger too.
In fact,
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September 03, 2014
Last month, Hideo Kojima posted up a range of different screenshots portraying one of the maps planned to be in Metal Gear Solid V: The Phantom Pain, and weeks later, we've been able to work out just how large the world will be, thanks to some analysis carried about by a Reddit user.
The original map was darkened, but with a few tweaks to the white balance, the map could then be revealed more clearly. On the edited map, roads can be seen connecting the entire world together. Whilst the map does show the scale of the world, it doesn't explain how large it will really feel to the player, but to put it into perspective, Reddit users have taken areas from gameplay trailers and events and correlated them with places on the map to piece together the size of the world.
If the image, which can be seen above is proven to be correct, then there's no guessing just how huge The Phantom Pain will feel. One thing's for sure and that's the world in Metal Gear Solid will be absolutely huge,
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August 26, 2014
Whilst all of the video footage we've seen so far has shown off the extensive singleplayer experience for Metal Gear Solid V: The Phantom Pain, a new gameplay video that has just been released has a large portion showing off the multiplayer content within the game.
This is the first time the Metal Gear Solid V multiplayer portion of the game has been put online, so Kojima has been pretty excited to show fans what the new MGS game will offer players.
Metal Gear Solid IV managed to keep things refreshing by adding a enjoyable multiplayer game mode to the franchise for the first time, and this time round it looks like Kojima wants the multiplayer experience to be even more feature-filled.
In Metal Gear Solid V: The Phantom Pain, players will be able to customize and equip their "mother base" with a range of different traps, rooms and military equipment. Once a mother base has been created, other players will have the ability to infiltrate the mother base.
We've
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August 20, 2014
Here's something to get excited about: it has been revealed that Hideo Kojima and Guillermo Del Toro are teaming up to create a brand new Silent Hill game. With Del Toro's great storytelling, and Kojima's amazing ability to translate a story into a playable experience, I personally think we can expect to see something absolutely wonderful from the pair.
Despite the new revelations about the Silent Hill game, Kojima has been teasing the game on twitter and other streams for a few months. He also mentioned that he'd love to create a game including 3D captures of both Ryan Gosling and Norman Reedus.
Low and behold, Norman Reedus will be making an appearance in the new Silent Hill game, and although an appearance by Ryan Gosling is pretty unlikely, it's still quite exciting to see the star from The Walking Dead stepping into the world of video games.
If you're interested to learn more, you can download an interactive trailer for Silent Hills, the new Silent Hill game, from
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August 19, 2014
In recent news, it has been revealed that the new upcoming Tomb Raider game, Rise of the Tomb Raider, will be released as an exclusive to Xbox consoles. This information was announced at Gamescom, along with a range of other details about Rise of the Tomb Raider.
Unfortunately, the Tomb Raider panel at Gamescom did not bring any light onto the gameplay we can expect from Rise of the Tomb Raider, but it did reveal that the game will be released in the holiday period of 2015, which is just over a year away.
On top of this, Microsoft made it abundantly clear that Rise of the Tomb Raider was going to be released as an Xbox One exclusive title, despite previous listings suggesting the game would be created for both the PlayStation 4 and the Xbox One.
It could be very possible that Rise of the Tomb Raider will only be a timed exclusive for the Xbox One, and will be released to the PlayStation 4 later in the year. Either way, it's interesting to see this team up between Square
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August 15, 2014
Remember when the PlayStation 4 and Xbox One were leading up to be released? A lot of talk in the industry revolved around screen resolution for launch titles, and fan boys fought over resolutions and frame rates like it actually mattered.
Unfortunately, both Microsoft and Sony weren't 100% honest about the frame rates and resolutions the launch games were going to offer, and it looks as if that little bit of bending the truth has landed Sony in a bit of trouble.
According to reports, one individual has just sued Sony for a total of $5 million after declaring that one of the PlayStation 4's launch titles, Killzone: Shadow Fall would support a native 1080P resolution.
Truthfully, the 1080P resolution in Killzone Shadow Fall isn't native at all. Whilst the single player did prove to be native 1080P, the multiplayer had a stretched resolution; the screen did display 1080 pixels high, but it only showed 960 pixels wide - the display was then stretched width ways to fit
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August 15, 2014
A little while ago, a few listings popped up on the internet that suggested a brand new HD rendition for Sleeping Dogs was heading for the Xbox One and PlayStation 4, but since that listing we haven’t heard anything official from Square Enix.
This week, that hasn't changed, however a brand new listing has appeared on Amazon, giving more details on what looks to be the Sleeping Dogs: Definitive Edition.
According to the new Amazon listing, Sleeping Dogs: Definitive Edition will cost $59.99, and will be released on December 31st, 2014. Pre-orders from Amazon are already available though, which almost confirms that the new HD remake of Sleeping Dogs is actually happening.
Whether or not the December 31st date is the actual launch date is unclear at this point in time - Amazon have been known to put inaccurate release dates on pre-order listings, however in most instances like this, the release date ends up being much sooner.
Not many details have been listed on
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August 14, 2014
Last week, a few rumors spread the net regarding what sounded to be some kind of Resident Evil remake, and this week Capcom have spilled the beans.
Out of nowhere, Capcom have revealed their plans to release a brand new Resident Evil Remake that will be the second makeover for the first Resident Evil title released for the PlayStation 1. The first rendition, which was adapted for the GameCube in 2002 was dubbed REmake, and the new Resident Evil Remake announced this week by Capcom will be an HD re-imagination of the same GameCube title.
Once the remake of REmake has been released, Capcom will release it directly to their digital store, where players will be able to download it. It's likely a physical copy will be released for the new Resident Evil Remake too, however details for this have not yet been revealed.
Capcom have however announced that the new Resident Evil HD version will be made available for Xbox 360, PS3, Xbox One PS4 and the PC, and will run at 1080P
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August 11, 2014
Regardless of how many hours you may have put into the beta stage of Destiny last month, your progress and characters will be deleted in time for the full launch date for the game, Bungie has confirmed.
Unsurprisingly, all data made in the Destiny beta will be wiped, similarly to how alpha content was deleted before the beta was launched. However, Bungie have mentioned that the beta wipe will be the last time players will have to say goodbye to their characters and saved data.
Whilst this may not be much of an issue for the majority of you, it's understandable that some players may be frustrated with the wipe after coming across rare gear or weapons that they may not have much luck with in the full game.
However, as the game was in beta stage, players should have expected their gameplay progress to be wiped before playing, so there's no real reason to get angry at Bungie for the new beta wipe.
The main cause for the wipe is because Bungie have been constantly
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August 09, 2014
Deep Silver have a lot planned for this year's Gamescom, but perhaps the most exciting thing to come from the developer is a hands-on look at Dead Island 2. Those visiting Gamescom will have the chance to play Dead Island 2 for themselves, marking the first time Deep Silver have let the game go public.
Whilst we may not get a fully featured official gameplay showcase of Dead Island 2 at Gamescom 2014, we can expect to see a large amount of gameplay content hit the internet as soon as the world gets it's hands on the Deep Silver game booths available at the event.
In total, Deep Silver will have 150 different PC and console gaming stations scattered around Gamescom 2014, which should be enough to give a large amount of players a chance to experience Dead Island 2 over the days the event is held.
Dead Island 2 has been set for a release in Early 2015. Unlike previous titles in the franchise, Dead Island 2 will be developed by Yager, a team that has not previously worked