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November 09, 2013
We're now all pretty clear about what games to expect for the PlayStation 4 upon its launch later this month, however we haven't heard much information about any video games that will be released after the launch window period.
If you're dying of curiosity and can't fathom waiting for more information on upcoming releases, Spike TV has come to your rescue.
American gaming TV personality Geoff Keighley will be hosting yet another Spike TV event this year, and it will be streamed online on November 14th for everybody to watch.
Geoff Keighley took to twitter to make the announcement with a tweet saying "Get ready for an epic night of @PlayStation world premieres and announcements. #PS4ALLACCESS, Live from NYC in 2 weeks, 11/14, 11PM on Spike."
He was then asked by a follower whether the PS4 All Access event would showcase new games for the next gen Sony console, to which he simply replied "Definitely."
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November 05, 2013
Despite many of the launch titles being available for both current generation and next generation consoles, it's looking like Infinity Ward and Activision are having to make some sacrifices to the current generation version of Call of Duty Ghosts to ensure things run smoothly.
Thanks to a new leaked image of the back cover for the Xbox 360 version of Call of Duty Ghosts, we now have found out that the online multiplayer will only feature up to 6 versus 6 combat, with the largest games only having a total of 12 players, instead of the standard 18 seen in previous COD games.
On the next gen version and the PC version of Call of Duty Ghosts, the 18 player standard is present, so it looks as if sacrifices have had to be made. Although we haven't seen a PlayStation 3 copy of the game, it's likely that PS3 will only support up to 12 players online as well.
The leaked image also gives us information on the mandatory download for COD Ghosts on the Xbox 360. Luckily, it will
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November 04, 2013
A new gameplay video by Guerrilla Games suggests that Killzone Shadow Fall combat system may end up being just a little bit more dynamic than most shooters. The video has been aptly named 'Killzone Shadow Fall 4 different ways to play' and gives us an in-depth look into the different gameplay mechanics that allow us to choose the way we approach each encounter in both campaign and against other players.
In most typical situations, you'll be able choose between dealing with a situation nice and quietly, or by charging head first into combat.
However, there is a little more depth to the system - There's no two strict paths to take, and you can always mix your play style up by incorporating both a stealthy approach and a gun's blazing tactic.
The 15 minute video goes into a lot more detail and describes the various environments you'll be able to play through, and Guerrilla games says that they are trying hard to make sure that there are always different ways to
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November 02, 2013
The next generation of consoles is opening up opportunities for gamers to go digital and never put a disc in their PlayStation 4 or Xbox One again, but there is one very big problem that is getting in the way of a fully digital gaming experience.
This problem comes down to hard drive space, and new information from Killzone's Guerrilla Games proves this with hard evidence.
According to Guerrilla Games, the development team behind the next gen Killzone game, the Killzone Shadow Fall digital file size is a total of 39.7GB. Firstly, this is a huge amount of space as it is, and would take up close to 10% of the PlayStation 4's 500GB hard drive. Secondly, before Guerrilla Games worked on compressing the file content, the Killzone Shadow Fall digital file size was a massive 290GB.
In a few years' time once the new console generation matures a little, games will only get bigger and better, so it could
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November 01, 2013
When developing content that will be available to millions of people upon its release, it becomes very difficult to manage and stop content from leaking out before its planned release date.
Activision and Infinity Ward have been pretty generous leading up to the Call of Duty Ghosts launch and have given us a lot of information on the upcoming game, however despite this, leaks and information on the game are spreading out all over the place, and the cause of this seems to be that some lucky people have been able to get hold of a copy COD Ghosts before its launch in November, and thanks to these people, we now have pretty much everything we could want to know about the multiplayer.
Below you can see a summary of the content available on the Call of Duty Ghosts online multiplayer, thanks to various leaks throughout the internet.
Multiplayer Modes
Blitz - Make it to the portal on the enemy's spawn point.
Cranked - Kill enemies before the timer -
October 30, 2013
It looks as if historical accuracy is something that really matters to Ubisoft, and to show that, they have made a brand new video showing off the various types of in-game weapons you'll be able to get in Assassins' Creed IV: Black Flag.
On top of this, the video gives a quick preview of the port of Genoa, a location that will probably play an important part in the story.
The video includes a rather energetic historical weapons expert discussing the variety of weapons available to the pirates at the time. He makes a mention of guns, knives, swords and even grenades, but also talks about psychological warfare, a method used by pirates to scare and intimidate their enemies into surrender.
The whole concept behind pirates is a scary one, and if you were out at sea, pirates would be the worst thing you could bump into. It will be interesting to see what kind of options we have open to enable us to scare our enemies into submission.
Along with psychological warfare,
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October 30, 2013
It has been revealed that Ubisoft will be developing extra DLC content for two of their most anticipated games and that the content will be a timed exclusive for the PlayStation 4.
Both Watch Dogs and Assassins' Creed IV: Black Flag will have DLC released on the PlayStation 4 before the Xbox One, forcing users to either purchase a PlayStation 4 to get the content early or wait it out for longer to receive the same content on the Xbox One.
Despite Sony not having made an official statement on this matter, a new Sony video showcasing both Assassins' Creed and Watch Dogs has suggested that the timed exclusive DLC content will be available on the PlayStation 4 six months before the Xbox One.
This information was found within the small print of the video, but even with the internet now aware
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October 22, 2013
The next gen line up so far has looked absolutely amazing, and many games have sparked interest towards both the Xbox One and the PlayStation 4.
It seems that the golden launch was a little too good to be true though, as Drive Club, and now Watch Dogs have been set back to ensure the games are truly 100% complete.
Whilst this is a bit of a shame because we won't be able to play these games on launch day, it is good that developers are taking extra time to make sure their games are the best that they can be.
I'm hoping that's the case with Watch Dogs, as Ubisoft have confirmed that the game will be delayed till spring 2014.
Ubisoft made an official statement on the delay, with CEO Alain Martinez giving his humblest apologies and reasoning's behind the
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October 19, 2013
Despite previously being confirmed for a late 2013 release date, Evolution Studio's PlayStation 4 exclusive Drive Club has had its release delayed for 'early 2014.'
The game was scheduled to be available as both a free access game for PS Plus subscribers and a full version retail game, but both versions have been pulled back. Drive Club was planned to be one of fifteen games to be released upon launch, but since then both Watch Dogs and Drive Club have unfortunately been delayed, meaning we'll be missing out on two of the most promising titles at launch, and will have only 13 titles to play.
To set things in stone, Sony Worldwide Studios CEO Shuhei Yoshida made a statement on the official PlayStation blog regarding the Drive Club delay. In his post, he said that Drive Club "will be a truly innovative, socially connected racing game, but
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October 17, 2013
More details have been given on the release date for the next NFS game, Need for Speed Rivals, and surprisingly it has now been confirmed as a day one launch title.
It was previously announced that Need for Speed Rivals would release around November for both the Xbox One and the PlayStation 4, but it has now been confirmed by EA to be released as a day-one launch title for Europe, and will be available a week after the US launch date of the PlayStation 4.
This means that if you're in Europe you'll be able to get Need for Speed Rivals on Xbox One on November 22nd, and for PS4 on November 29th.
For the United States however, the launch date for both the Xbox One and PlayStation 4 version of Need for Speed Rivals is November 22nd, which is one week after