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October 25, 2013
A bit of information found on a Rockstar New England staff's LinkedIn page has given us a little insight into what another development team belonging to Rockstar could be working on at this very moment in time.
Found on the LinkedIn page was the information stating that the Rockstar developer is currently working on "the next version of a famous IP," however other than this, no details are shared on the LinkedIn page.
Luckily though, with a little bit of digging around, we may be able to get more of an idea of what game Rockstar New England could be working on.
The first thing to take notice of is that the LinkedIn page said "next version of a famous IP" meaning it has to be a follow-up to an already released game or game series, and it has to be a popular one too, but seeing as this is Rockstar we're talking about, it's pretty hard to determine what isn't considered a popular Rockstar IP.
Rockstar New England has previously worked on a few different games, but
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October 24, 2013
Despite previous gameplay trailers and footage of Ryse: Son of Rome focusing on the brutal combat found within the game, there is a story within the world of Ryse, and a newly released gameplay trailer gives an insight into the storyline of Ryse: Son of Rome.
Although Crytek, the development team behind Ryse: Son of Rome, are best known for their beautiful video games graphics, Ryse manages to capture our imagination through both great visuals and good gameplay, and hopefully a good story too.
Rome: Son of Ryse's story mode would be better described as a cinematic action title- it has cut scenes relating to the story within the game, a fairly easy control system that is easy to get to grips with, and if one wants it, a very minimal user interface on top of it all.
The story focuses around the Roman solider, Marius Titus. After a return back home, he finds his family has been brutally murdered, and then sets off to find the most loyal soldiers to fight with him along
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October 23, 2013
All of the hype that has gone towards Battlefield 4 has gone straight towards the online multiplayer portion of the game, and whilst there will be a story driven campaign as always, all eyes are on online.
DICE seem to understand that because they have put a lot of effort into making sure the Battlefield online multiplayer experience is better than any other previous game in the series. In fact, DICE are calling the online multiplayer on Battlefield their "deepest online career ever."
So, what gives DICE such a strong pride towards their online multiplayer on Battlefield 4? Apart from the all new customizable weapons system, weapon and vehicle camo's, and the brand new progression system, there is actually quite a lot to be proud of.
"While sharing similar basics with Battlefield 3, we are now offering a cleaner upgrade path, clearer Ribbon and Medal progression, and an increased focus on richly rewarding great team play."
On
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October 22, 2013
The next gen line up so far has looked absolutely amazing, and many games have sparked interest towards both the Xbox One and the PlayStation 4.
It seems that the golden launch was a little too good to be true though, as Drive Club, and now Watch Dogs have been set back to ensure the games are truly 100% complete.
Whilst this is a bit of a shame because we won't be able to play these games on launch day, it is good that developers are taking extra time to make sure their games are the best that they can be.
I'm hoping that's the case with Watch Dogs, as Ubisoft have confirmed that the game will be delayed till spring 2014.
Ubisoft made an official statement on the delay, with CEO Alain Martinez giving his humblest apologies and reasoning's behind the
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October 20, 2013
Since the shaky launch of Grand Theft Auto Online, Rockstar have been working hard almost 24/7 to fix all of the server issues, bugs and glitches resulting in loss of player progress, money, cars, and the gain of a generally unhappy player base.
Luckily though, Rockstar have done quite a good job to iron things out, and the newest patch fixes some of the last major current problems players are dealing with. Official patch notes have been listed below:
- +Fixes numerous issues that were causing vehicle loss and/or loss of vehicle mods
- +Fixes an issue where the incorrect car is replaced when choosing to replace a car in a full garage
- +Fixes an exploit allowing players to sell the same vehicle multiple times
- +Fixes an issue that caused personal vehicles to be duplicated
- +Fixes an issue where some players were unable to pay utility bills on an owned apartment or house
- +Fixes an issue
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October 19, 2013
Despite previously being confirmed for a late 2013 release date, Evolution Studio's PlayStation 4 exclusive Drive Club has had its release delayed for 'early 2014.'
The game was scheduled to be available as both a free access game for PS Plus subscribers and a full version retail game, but both versions have been pulled back. Drive Club was planned to be one of fifteen games to be released upon launch, but since then both Watch Dogs and Drive Club have unfortunately been delayed, meaning we'll be missing out on two of the most promising titles at launch, and will have only 13 titles to play.
To set things in stone, Sony Worldwide Studios CEO Shuhei Yoshida made a statement on the official PlayStation blog regarding the Drive Club delay. In his post, he said that Drive Club "will be a truly innovative, socially connected racing game, but
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October 17, 2013
More details have been given on the release date for the next NFS game, Need for Speed Rivals, and surprisingly it has now been confirmed as a day one launch title.
It was previously announced that Need for Speed Rivals would release around November for both the Xbox One and the PlayStation 4, but it has now been confirmed by EA to be released as a day-one launch title for Europe, and will be available a week after the US launch date of the PlayStation 4.
This means that if you're in Europe you'll be able to get Need for Speed Rivals on Xbox One on November 22nd, and for PS4 on November 29th.
For the United States however, the launch date for both the Xbox One and PlayStation 4 version of Need for Speed Rivals is November 22nd, which is one week after
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October 16, 2013
Despite only launching with two different gameplay modes, Conquest and Domination, DICE have just rolled out an update to the Battlefield 4 BETA to add another multiplayer game mode.
The new game mode is named Obliteration and should be available to play on all platforms that currently support the Beta. (PS3/Xbox 360/PC)
In Obliteration, a bomb will spawn in a randomly selected location on the map, and two teams will fight to pick up the bomb and then plant it in one of the three team's objective points.
As you can imagine, the bomb spawn point will be incredibly hectic, and once the bomb has gone off at an objective point, both teams will then have to fight for a new randomly placed bomb on the map.
Once a team has destroyed all three of their objectives, they will win the game. Alternatively, the game will end after the timer runs down.
In the full version of Battlefield 4, there will be a total of seven different multiplayer modes and ten different
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October 15, 2013
A new Xbox One software feature has been revealed by an Xbox rep at the EB Expo in Australia, and it adds a little extra personal touch to the Achievements system.
Often while playing on the Xbox 360, unlocking achievements can go unnoticed, and some games don't explain very clearly how achievements are unlocked, but this new software system will give gamers an insight into how they unlocked their achievements and got up their Gamerscore.
According to the Xbox rep, "The DVR will automatically record any Achievements that take place so whenever you unlock a Gamerscore it will automatically record how you did that so you can check it out later."
Obviously this isn't going to be a selling point for the Xbox One, but it's nice to have a few extra features here and there to add more personalization and attachment to your own gamer profile.
This isn't the first feature that
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October 14, 2013
Following suite with many other popular video game franchises, Ubisoft have decided to reveal details on downloadable content and season passes for Assassins' Creed 4: Black Flag before its release date.
There will be a range of different DLC packs available as part of a season pass set which will include extra content to the game like new multiplayer characters and new missions.
These packs will be available for PS3, PS4, Xbox 360 and Xbox One and will all be released before March 2014. The season pass will be available at launch however, and will cost the same as all DLC packs with the inclusion of a 20% discount.
With the season pass, players will be able to download Black Flag content packs as soon as they become available without paying any for any other fees.
Whilst the pricing has not yet been released, Ubisoft have released a trailer to showcase what the DLC