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January 23, 2016
The upcoming year is looking to be a great one for video games, especially as far as EA is concerned. EA has recently given out its plans for fiscal year 2017, which starts in April 2016 and ends in March 2017.
It looks as if three major titles will be hitting the shelves in 2016 and early 2017, although plenty of other great titles will be launched alongside the heavy hitters. As you can imagine, none of the release dates were given for the upcoming games. EA simply confirmed that the titles were to be released during the new fiscal year.
In the statement, EA mentioned, "In Q1, we'll begin with the creative and innovative Mirror's Edge Catalyst from DICE launching in May. A great line-up of EA Sports titles are in development for next year, and we look forward to sharing more about these new experiences in the months ahead. An all-new Battlefield game from DICE will arrive in time for the holidays, we're excited to have a new Titanfall experience coming from our friends at
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December 27, 2015
With the release of Battlefront in November and Star Wars Episode 7 in December, it seems like perfect sense to add some Episode 7 themed DLC into Battlefront in the near future. Unfortunately DICE has revealed that they do not have any plans to release any Episode 7 themed content for the new Battlefront and in fact Battlefront will only include content from the original prequel trilogy.
DICE definitely has some DLC in plan for Battlefront in 2016 but all of the new maps and content will be themed around episodes 4, 5 and 6.
You may be wondering why DICE decided to create the Battle of Jakku map if Battlefront will only focus on the first three movies. According to Star Wars lore, Battlefront's Battle of Jakku map takes place 29 years before Star Wars: The Force Awakens, so whilst it's still ahead of the first prequel episodes, it still is within the realms of Star Wars Episode 6 as opposed to The Force Awakens.
The news came via a Twitter post, which read as, "Our
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December 20, 2015
Now that DICE has been hired to work on Battlefront, a lot of Battlefield fans have understandably been concerned about the future of the Battlefield series. Fortunately there's a lot of good news as far as new Battlefield development goes. On a new Twitter post, DICE's development director Dan Vaderlind revealed that he has now left the Battlefront team to focus on their next game, which will be a Battlefield title.
Whilst there will still be a team at DICE dedicated to Battlefront, the main focus at DICE will now be towards developing the next Battlefield game. Considering that Battlefield 4 launched with a number of issues and DICE asked Visceral Games to help with Hardline, there's definitely a lot of anticipation on how DICE will deliver the next Battlefield title. No launch date has been set for Battlefield 5, (Or whatever else it may be called.) and we currently have no promotional material out of DICE's offices yet, but it's suggested that the game will be launched in 2016.
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November 28, 2015
Right now an increasing number of reports from players are coming in that suggests there is a glitch in Star Wars Battlefront that grants players invincibility. So far there doesn't seem to be any clear, reproducible steps to use the invincibility glitch, but it seems to involve a method used to commit suicide in a match.
One possible method to perform this glitch requires a player to spawn a vehicle under another vehicle - this will push the newly spawned vehicle under the ground. In most cases it seems like players are instantly killed when trying to reproduce the glitch but at times players manage to trick the game into thinking they are dead but they are still alive.
In this case, players are able to attack enemies but they can't take damage, essentially making them invincible till the end of the match. DICE has not yet released a statement about the cheat but we doubt they will ban players for using it considering that it is a glitch.
The glitch has been in the
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November 17, 2015
If you played much of the Battlefront beta you will know straight away that the Walker Assault mode was almost impossible for the Rebels. In fact, seeing a Rebel victory was so far and few between that it made us wonder how exactly they did it in the movies. Perhaps it was to do with Luke Skywalker being more of an asset, or maybe because the T-47 airspeeder pilots were more skilled at pulling down AT-ATs than your normal everyday gamer.
Either way, the Walker Assault game mode has been adjusted slightly so that Rebels now have an easier time on the battlefield. It's not going to be a one-sided affair for the Rebels, but winning a battle on either side should now be just as easy as the other. Some more balancing may need to be done before we start to see a 50/50 win ratio for both sides though.
The changes made to Walker Assault have only been made to the walkers. Before, when a walker was open to attack, the entire Rebel team had to unload bullets into the walker for them
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November 01, 2015
Despite being published by EA, the new Need for Speed game may be very generous to players when it comes to DLC and other paid for content past the base game price. If you've been paying attention to the video games industry recently you'll have noticed that it's basically become common practice to put DLC or even microtransactions in full AAA games these days so it's always a refreshing change when a developer goes against the norm.
Craig Sullivan, the creative director for the new Need for Speed game has revealed that the upcoming title will not have any DLC content that is paid for, and on top of that there will be no microtransactions. On top of having no extra paid content, there will be additional content after the launch of Need for Speed that will be given to players for free.
Craig Sullivan didn't rule out the possibility of paid DLC in the future, but it seems very unlikely - their plans are not to create any extra paid content and it looks like they'd like
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October 20, 2015
Like many other AAA titles, Star Wars Battlefront will be getting a number of different versions besides the base game. One of the special versions of Battlefront is the Ultimate Edition and it will set players back twice as much as the standard edition.
For $120, or $60 more than the base game, the Ultimate Edition of Star Wars Battlefront can be yours. But why would you want to spend this much on a copy of Battlefront? Of course, it all comes down to what's included inside.
Whilst you won't be getting a cool wrist device like you would in the similarly priced Fallout 4 Pip-Boy Edition, you're basically getting all of the digital content you can possible. That's right, the Ultimate Edition doesn't come with any cool physical Star Wars memorabilia.
Instead, you'll be given the base game, which is usually $60, the season pass, which is usually $50, and the content that comes in the deluxe edition, which is usually $70.
The deluxe edition of Battlefront includes
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September 05, 2015
Recently a rumor has spread. The rumor has caused a lot of panic in the gaming community and there is a good reason for it. CD Projekt Red has been praised for being such a community driven development studio, especially since the release of The Witcher 3, but according to a rumor, EA were looking into buying out the entire CD Projekt Red team.
If this plan were to go ahead, EA would essentially have full control over all of CD Projekt Red's future content, which, as you can imagine, has struck fear in a lot of Witcher fan hearts.
Fortunately, the rumors have now been dismissed and absolutely 100% denied by CD Project Red. Below, a translated version of CD Projekt's chief executive Adam Kicinski's statement on the rumor has been posted.
"Usually we don't comment on rumors, but it's time to deny the one about takeover because it spread too far. In the name of the board, I would like to state: No, we are not in any talks about the sale of CD PROJEKT RED or GOG. Also,
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July 06, 2015
BioWare has finally dropped the ball on their latest Mass Effect game with an announcement trailer and a new blog post. The new game has been introduced as Mass Effect: Andromeda and it will be coming to consoles and PC holiday season next year.
"When we wrapped up the original Mass Effect trilogy with Mass Effect 3: Citadel in early 2013, planning and design on Mass Effect: Andromeda was already well underway. We knew we wanted to start with a foundation composed of the best parts of any Mass Effect game: exciting new worlds to discover, great characters, and intense action. At the same time, we clearly wanted to expand the definition of what you should expect from a Mass Effect game."
Whilst previous rumors suggested that the upcoming Mass Effect game could have been a completely different experience, it's clear what BioWare truly meant by that. The same mechanics and features that made the original Mass Effect trilogy so popular are clearly here