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July 17, 2013
I'd be surprised if you haven't seen it already, but Rockstar recently uploaded a video filled with gameplay on their Youtube channel. The video shows footage as a narrator explains some of the gameplay mechanics that will be involved with the game. The three-way main character system was shown and explained, and it looks to be very intuitive.
The video also goes onto showing some of the many things you can do in the world of GTA V, including a whole host of sports like golf, tennis or hunting. And other completely unexpected activities like investing in real estate and buying stocks in a virtual stock market.
Another interesting feature is the ability to completely customize your own car with spray paint, and vehicular upgrades. The video showed the player owning a car that looked to come straight out of some of the older Need for Speed games.
The video is feature packed, and if you've been excited for the game already, this video will probably get you drooling, or
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July 17, 2013
I've said it before and I'll say it again- This year has been an absolutely amazing year for gaming. It kicked off with BioShock Infinite and Tomb Raider, both of which are amazing titles with beautifully compelling single player story lines.
We've seen God of War, and Injustice, Metro: Last Light, Remember Me, and of course The Last of Us.
The Last of Us has so far been the king of this year's releases though. The game has managed to amass an amazing 3.4 million sales already, with the release being less than a month ago. Tomb Raider managed to hit that in four weeks, and despite it being a great game, it seems the excitement and hype leading towards the Last of Us has lead the game into an amazing pit of success. It's even more amazing to think that this game is PS3-only.
Of course we have some more titles gearing up for release later this year, and I would be surprised if Grand Theft Auto 5 doesn't take the 'fastest seller' title straight out of The Last of Us' hands.
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July 13, 2013
343 Industries has announced a Brand new DLC bundle that will bag together a bunch of packs and allow you to get some brand new DLC content and help you to save a few MS.
The new Champions bundle will include the Steel Skin DLC pack, the Bullseye DLC pack and on top of those two, the Infinity Armor DLC pack.
For those that didn't know, the Steel Skin pack will add some new Armor Skins to the game for players to customize their Spartan, including the 'steampunk' paint jobs for UNSC, whilst the Infinity Armor pack will also add new customization options in the form of new armor items.
The Bullseye DLC pack will add two brand new multiplayer maps, and a new Spartan Armor and Gravball game named 'Ricochet.'
The new Champions DLC bundle will be out August 20 and will cost 800 MS points. Individually, the DLC packs add up to 960 MS points, so buying them in the new Champions bundle will save you some money.
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July 12, 2013
Two years in a row now, Ubisoft has taken the stage to show off the wonders of Watch_Dogs. From what we've seen the game looks spectacular, and it's been shown off as a game that gives players an unprecedented amount of choice when it comes to playing through the game and making decisions that can affect gameplay.
The footage we've seen has been so impressive that a lot of gamers have been curious to know whether the game footage used was real gameplay or whether it was just scripted to give out a certain feel to the game.
It's been done in the past where a development team will show off a game at E3, and then a year or two later upon its release, the actual game looks and plays a whole lot different than the game we expected after seeing the E3 footage.
According to Ubisoft's Danny Belanger though, everything shown off at E3 is gameplay footage representative of the final game. Danny Belanger said that "There are many questions about the systemic or scripted nature
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July 10, 2013
Guerrilla Games has recently confirmed that you will be able to customize your own personal weapons in the upcoming Killzone: Shadow Fall.This will mark the reintroduction of weapon attachments to the Killzone series, and players will be able to add custom attachments to weapons like the Helghast StA-55 assault rifle and the StA-52 rifle.
Roy Postma, Killzone: Shadow Fall's art director has said a few things on the subject, and discussed the inclusion of an attachment system.
"It's still the same work horse of the Helghast, doing the same thing: a high fire rate with a big magazine in a nice, compact package. It's the perfect all-round weapon if you don't require high accuracy. So there are no new surprises on the weapon in terms of functionality. The biggest functional change, and one that is not limited to the StA-55, is the reintroduction of attachments. We can switch out various sights and optics, secondary weapon attachments, grips, flashlights, silencers – you
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July 09, 2013
After hearing about the specifics on hardware for the next gen consoles, and learning that the PlayStation 4 has a very promising 8GB of GDDR5 RAM, many have discussed whether games on the PlayStation 4 will have differences to their Xbox One counterparts.
One game that has been involved hotly in this topic is Watch_Dogs, a new open-world game by Ubisoft that looks absolutely incredible.
Ubisoft have addressed many gamer's curiosities this week though, stating that "The Xbox One is a powerful platform, as of now we do not foresee a major difference in on screen result between the PS4 and the Xbox One. Obviously we are still working on pushing the game on these new consoles, we are still doing R&D."
"This said, the platforms have some specificity that we are leveraging. For example, we are making use of the touchpad on the DualShock 4."
The developers behind Watch_Dogs seem to be very
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July 06, 2013
It's always nice to see more PC games cross the bridge to console gaming. And, as announced at E3, World of Tanks will soon be making its way to Xbox 360. The game is currently in a console Beta which will take place on a few different weekends and will be available to those who previously registered their interest in participating in the Beta.
It'd be nice to see how well the game ports over to the console, especially considering World of Tanks on the PC has quite a complex menu system and varying different tank controls in-game. Once World of Tanks is available to play for everybody, the game will be free to play, just like it is on the PC.
Xbox Live Gold members will be able to play it to their heart's content, whilst Silver members will have a 7 day 'trial period.'
World of Tanks features 15 a side tank warfare as each team fights over control of certain strategic points on the map. The game includes a complex tank tier tree branching into various different tank
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June 30, 2013
Thanks to the improved hardware in the PlayStation 4, we'll be able to witness a whole lot more in our gameplay than the PlayStation 3 previously allowed us to.
One good example of this is in infamous: Second Son, a game that Sucker Punch has recently revealed will be capable of keeping track of the things you destroy in-game, meaning that when you come back, that damage will still be there.
This new capability is possible largely to the GDDR5 8GB RAM found in the PlayStation 4, which is miles apart from the PS3's tiny 512MB DDR3 RAM.
Sucker Punch has said "it was very difficult in a PlayStation 3 timeframe, where you don't have enough RAM to store information about every object in the whole universe. The areas would just be refreshed when you leave and come back. But now we have a lot more to work with."
Personally I think this is great progress for gaming and I can't wait for InFamous: SS.
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June 26, 2013
Destiny will have different graphics for different platforms according to Harold Ryan, Bungie's president.
He didn't state what that meant between each platform, but it's obviously clear that the older generation consoles, the PlayStation 3 and the Xbox 360, will have worse graphics than newer generation Xbox One and PlayStation 4.
He didn't state whether there would be any difference between the PS4 and Xbox One, and instead said "We're not committing right now to any specific platform features. The great thing for us with timing is that we were making a new engine, and then two new consoles were coming out, which led us to invest more into making the new engine for it.
"There are a whole bunch of great opportunities for us to go after, like full player experiences, etc. We're investigating all of those and building the core experience of Destiny, which will be similar across all the platforms. The graphics are different,
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June 17, 2013
So, although the gameplay in the Last of Us is super crisp and refined, there seems to be a bug or two astray, and one of them could end up destroying a big chunk of your fun.
The most potent glitch involves the autosave feature when playing online and can wind you up with a saved file that could have been made many hours of playtime beforehand.
When the game autosaves whilst you are playing online, it can in essence 'get stuck' meaning the save won't happen, and instead of stating when it last made a save on the menu it would be stuck saying 'autosaving, please wait.'
Players have reported that they've lost many hours of gameplay due to this problem.
Naughty Dog has responded to their players stating that- "the autosave issue was a problem w/ our servers. No patch needed to fix it, just re-launch the game. Thanks again :)" and have since worked on a fix that won’t need a patch to be applied to the game. If you don't want to risk losing your progress though,