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September 09, 2012
Developers Techland have had a good collection of games in their portfolio but one of their recent ones, Dead Island, seems to be their crowning glory. The reveal trailer for the game which was gory, emotional and artsy at the same time really got the attention of gamers. Even though Dead Island was not a perfect creation, this zombie killing RPG with beautifully scary environments and online co-op traits was both insanely fun and addictive.
Dead Island Trailer: http://www.youtube.com/watch?v=lZqrG1bdGtg
Since the release of Dead Island Techland seems to be keeping quite busy. Only recently they announced the release of a direct sequel to Dead Island, called Dead Island Riptide. The game is in pre-alpha mode and according to inside sources it already looks MUCH better than the predecessor! As you know pre-alpha mode normally looks really horrible so this is a very promising bit of detail.
But we are not here to
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September 09, 2012
Hey there Borderland fans! Are you guys ready to dive back into the crazy world of Borderlands once more? Either way 2K Games has revealed recently (30th of August to be exact) that they will be releasing FOUR new add-on campaigns for Borderland 2 upon the game's launch, no doubt to get us all in the mood for some mayhem.
Borderlands 2 Trailer: http://www.youtube.com/watch?v=KvIh7cwmuDc
These additional DLC are expected to not only significantly increase the overall gameplay time (each add-on adding several hours) of Borderlands 2 but will also incorporate new missions, environments, enemies and allies to the game.
2K Games has also been kind enough to reveal the retail price for these add-ons. For PC and PS3 (PSN/SEN) the DLC will be available at $9.99 per add-on. As for Xbox 360, the DLC will be available on Xbox LIVE for 800 Microsoft Points per add-on.
But if you are planning
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September 07, 2012
Hey there guys! Recently I showed you guys a new trailer out for Dishonored, promptly named "Creative Kills", that showed off the creative ways with which players can go about their assassinations. Today I bring to you a "new new" trailer that shows all the aspects that one must consider when sneaking about in the game.As Arkane Studios mentioned before, they have developed the game such that players have complete freedom in choosing a playing style; they can choose to be aggressive or sneaky. However, the whole game is primarily meant to be played in stealth mode and if I am not wrong, most of you will agree with me in the fact that it is much more fun playing stealthy anyways!
As the main character Corvo, we will have at our disposal a wealth of gadgets and weapons to help us in our missions. The powers range from short range teleportation or "Blink" to "Possess" which lets you control ALL non-player characters in the game. You can even possess rats and fish!
If
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September 06, 2012
As we have said before, Dishonored is shaping up to be a great game. If you guys don't know, Dishonored follows the story of Corvo (an assassin with super natural powers) as he sets to get revenge on all who wronged him and finally set things right. The entire game is about revenge as evidenced by the game's tag line "Revenge solves everything".
The game to me feels like a mash up of Assassin's Creed and Bioshock, which is why I am so psyched for it! Players will have at their disposal a wealth of gadgets, weapons and powers with which to slay their enemies. A recent gameplay trailer not only shows a few of the cool powers and weapons players will get but, also how to combine the powers to kill the enemies in creative and fun ways!
My favorite is the "Friendly Fire" where you first get an enemy to shoot at you and then "Bend Time" to stop the bullet in mid air, and then "Possess" the other individual to place him in the path of fire; end result is that he shoots himself!
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September 05, 2012
Treyarch is pretty much done revealing both their single player and multiplayer modes. Now we just have to wait for the reveal of their final mode which has gotten as popular as the multiplayer mode, yes I am talking about the Zombies mode.
The Zombies mode started out very simple in World at War and in Black Ops it got a major overhaul. Tryarch hasn't been shy about telling us what to expect from the Zombies mode in Black Ops 2, without letting us know too much that is. Based on what they have revealed, the improvement we are expecting to see in Black Ops 2 is HUGE.
On the 25th of August a very simple tweet was posted on the official Black Ops 2 Twitter page which quite clearly hints at the upcoming reveal. This is what it read, "Something's coming...". The tweet was posted along with the picture of a door stained with a bloody handprint. I guess this is a subtle enough hint towards the imminent full reveal of the Zombies mode in Black Ops 2.
This
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September 05, 2012
The new 10 point system Create-a-Class in Black Ops 2 has created a lot of buzz purely because it is such a big game changer. This is the first and biggest change made to the Create-a-Class system that the franchise has seen since COD4.
You guys might have heard about the Wildcard system that works along with Create-a-Class system but only recently more details were provided about that. As you can already guess, the Wildcard system is also a brand new addition to COD franchise.
Players spend the 10 points allotted to them when creating their class. Everything you select costs 1 point, ranging from perks to attachments for your weapons. What this system allowed developers to do was to balance the game according to each individual item instead of balancing each weapon mod for example.
As before, each weapon can only support a max of two attachments. Here is where one of the Wildcards come into play. The Wildcard called Primary Gunfighter allows players to equip an extra
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September 05, 2012
Hey everyone and welcome back to my second blog in my Minecraft series! For all of you who are not familiar with Minecraft it is a one of a kind game that infuses creativity with unforgiving gameplay as I came to find out.
My first playthrough of Minecraft can be summed up into one word: Neanderthal. This is because when I showed my buddy (whom is a Minecraft guru) what I have done he would say things like, "Oh that's nice,"or,"Did you know you could use a bed to respawn instead of walking halfway across the map?"
Yep. Neanderthal was right.
Gotta learn to crawl...
As I began my first world I begin to get stressed. Thoughts raced through my mind faster than a Bugatti Veyron. What will I do? Where will I spawn? I hope I have a wide open area! Will there be monsters already there? What will night bring? How will I get undergrou.... All of a sudden it happens. I spawn! Oh, no! I am in a jungle! There is brush and trees everywhere. How did
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September 02, 2012
Bethesda Softworks has recently revealed their star studded cast behind Dishonored. If you guys have been following our posts then you already have quite a bit of an idea about Dishonored.
To give you guys a summary, Dishonored follows the story of Corvo. Once he was the legendary swordsman of Dunwal and the protector of the Empress of Dunwal. Unfortunately, he gets falsely accused of the Empress's murder and is sentenced to life in Dunwal's dungeon.
A mysterious being soon approaches Corvo and lends him supernatural powers and grants him freedom from his prison. With his new found powers Corvo now sets off to seek revenge on those who killed the Empress and left him to rot.
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September 02, 2012
Assassin's Creed 3 is going to be epic and there are several reasons for that. Since the first Assassin's Creed game no other game in the franchise had so many years in development; a total of 3 years according to Ubisoft. That was a smart move since the players were already getting a bit tired of the annual releases (just like with COD).
However the biggest reason why it is going to be great, aside from the epic proportions of the game, is Connor, our brand new Assassin. And according to Ubisoft's new trailer their new engine, Anvil Next, is what gels the whole experience together.
The trailer tells us a bit more about the Anvil Next and explains how it has allowed Ubisoft to radically improve
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August 31, 2012
EA has made their marketing strategy clear. They want to beat the reigning champ, Call of Duty, or at least take a chunk out of its market share. Every first person shooter wants to be CoD and who can blame them? The money CoD rakes in every year is unbelievable.
Interestingly enough, this time EA is sticking to The Danger Close team making Medal of Honor Warfighter as grounded and real as possible in hope that it would attract the gamers. They believe that gamers who are looking for the authentic feel of a modern battlefield might prefer Warfighter over Black Ops 2. They have based this assumption on the fact that Treyarch has taken a very futuristic approach with BO2 which might not be well received by gamers. Some diehard CoD fans have actually voiced out their concerns regarding this in forums and blogs all over the internet.
If true, this could very well be MoH's year. It is obvious that MoH may surpasses BO2 thanks to its amazing Frostbite 2 engine. MoH is supposed to