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March 02, 2014
Kiether Sutherland, the man behind 24's Jack Bauer, and the English voice actor for Big Boss in Hideo Kojima's upcoming Metal Gear Solid 5, (both the Phantom Pain and Ground Zeroes) has apparently been doing some voice work for an upcoming Mortal Kombat game.
In an interview with IGN, Sutherland revealed that he had done a bit of additional voice acting work besides MGSV, and decided to mention that he had been involved with voice acting for a Mortal Kombat game.
Sutherland said "I did Mortal Kombat, and that's such a huge game, but it's so not like Metal Gear Solid 5." We've not yet seen Sutherland's acting in any released Mortal Kombat game, so although it's not 100% confirmed, it sounds as if NetherRealm Studios has got another MK game in the works.
Creative director for the Mortal Kombat series, Ed Boon, did confirm at one point in 2012 that the next title in the franchise would most likely be available for next gen consoles, so perhaps we can expect a new fighting
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February 28, 2014
An article keeps popping up on Computerandvideogames, and in fact, at the time of writing, it was the most popular post on the entire website, despite it being written around 4 years ago. The article reveals a story about DICE, and their overall succumb to publisher pressure, and the article, four years later, is filled with irony and unfortunately, not of the funny kind.
The article depicts an interview with DICE's senior producer at the time with Xbox World 360 Magazine asking all of the questions. One question that made the title of the article was about paid-for content, maps and DLC.
At the time a DLC pack for Modern Warfare 2 was released for 1200 Microsoft Points, however, it was met with quite a lot of frowns on that day. The reason for this was because DICE had released a free DLC pack on the exact same day for their game at the time, Battlefield Bad Company 2.
When asked about all of this, Patrick Bach, DICE's senior producer at the time, stated
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February 26, 2014
If you're not already excited for InFamous Second Son, then a new TV Spot released on YouTube should make you at least a little bit more interested in the upcoming action title for PlayStation 4.
InFamous Second Son features Delsin Rowe as the protagonist, a 24 year old Native American street artist that has a few special powers most street artists unfortunately do not have the capabilities to hold.
This includes being able to "absorb" special abilities from others, and Delsin Rowe can also manipulate smoke and electricity. Of course, government officials aren't gonna' be happy with this, or his street art, and because of this, the DUP, a government branch that has been given the task to control humans with supernatural powers, has flagged Delsin Rowe as a bioterrorist.
The TV trailer unfortunately doesn't show much apart from a lot of explosions, a few bad guys, the occasional smirk, and a lot of special energy power being
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February 23, 2014
For all you diehard Borderlands fans out there, I have some bad news for you, Borderlands 3 is not yet in development, and it's unlikely to be developed for another few years at least. For the rest of us, this means we can get excited for more intellectual property from Gearbox, and some completely new games.
Randy Pitchford at Gearbox Games revealed to Polygon that although there won’t be a Borderlands 3 per se, there will be another Borderlands game in the works, but that it should be thought of as a much bigger project than Borderlands 2.
Pitchford stated, "When you think of what Borderlands 3 should be, it should be massive. It should be bigger and better than Borderlands 2. It should carry forward the story. It's probably crazy multiplatform, depending on timing. It would have to be a next-gen game and a current-gen game, if it was coming at any time in the reasonably near future."
He did continue on to state that there will be a Borderlands title
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February 21, 2014
The next game by creator of the FPS title Blacklight Retribution is called Daylight, and it has been described to be a procedurally generated thriller with each playthrough containing new levels, thrills and puzzles to complete.
Details on the title are still pretty low key, but more information has come in this week about the game. Firstly, 1 minute's worth of gameplay content has been released in an IGN preview, and the developer gives a bit of information about the game as the gameplay is shown.
Secondly, the game has been confirmed for a set release in April, however details on whether it will be free or not have not yet been confirmed. Despite their publisher being a F2P publisher, I think Daylight will be a game developed on their own back, thanks to the support Blacklight Retribution has managed to give them, and for this reason I expect the game will have a price tag on it.
It looks strictly like a single player game, and I'm not sure how successful the title
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February 17, 2014
We've already got Titanfall planned to shake up the first person shooter scene for this year, but it's not going to stop both EA and Activision from putting their developers to the test on yet another round of Battlefield and Call of Duty games.
However, it's quite clear that the development teams behind both FPS titles are starting to realize that the same old content just isn't working anymore, and new, original ideas will need to be put into place to make sure the franchise continues successfully.
One new idea may end up making the next Battlefield game completely different. This idea is a concept that will take the modern military warfare concept and replace it with a police themed environment.
Unfortunately apart from a report from Polygon, no details have yet been given on what a police themed Battlefield game would entail. It could potentially be a very different game to the current offering in the series, but on the other end of the spectrum, it could
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February 13, 2014
Metal Gear Solid Ground Zeroes is kind of like a prologue to the actual fifth installment of Metal Gear Solid, however, despite this, it is still being treated like a full blown game, and unless you buy the pack with access to both titles in, it will cost just as much as a full game too.
Unfortunately though, I don't think Ground Zeroes will be anywhere as good as the Phantom Pain is looking to be, and one of the reasons for this may be because the story mode on Ground Zeroes may end up being ridiculously short.
And by ridiculously short, I mean less than two hours short. Of course, it's hard to know whether this is the true average play time, or the time it would take to complete the game when you already know everything you need to do, and completely disregard all of the other cool things to explore in the world.
Some are saying that the game plays for about 2-5 hours on average, but according to Hideo Kojima's personal assistant, Ayoka, all of this information
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February 12, 2014
It has pretty much been confirmed up to this point that Titanfall, at least the first game in the series, has been announced to be a Microsoft exclusive. This means that it will only be available on Microsoft platforms.
So far, a release has been set for the Xbox 360, Xbox One, and PC, and although many Microsoft representatives have already stated that it will be a lifetime exclusivity, many others aren't so sure this is the case.
One of the main reasons why I personally doubt Titanfall will stay on Xbox for the duration of it's lifetime is because EA have too much of a good chance to bring in both a huge revenue, and a massive player base if they aimed for the PlayStation 4 as well as the Xbox One.
So, unless Microsoft are paying a heavy load of money EA's way, I'd say it's very likely that future Titanfall games will be cross-platform.
I'm not the only one that believes this either. In fact, Sony Computer Entertainment Europe Brand Manager Alex Moyet
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February 11, 2014
The Elder Scrolls Online is looking to be quite an interesting title. Despite having the typical game infrastructure as an MMO, a lot of the gameplay mechanics look very similar to the Elder Scrolls games we have all come to love, and I expect that a lot of players will be interested in delving into the Elder Scrolls Online upon it’s launch.
The only problem is that the game unfortunately comes with a subscription fee - this means that to continuously play the game, you will need to pay per month, and this is already after the original cost of the game.
This is a payment route that the traditional MMO would usually choose, however recent changes in the industry suggest that most new subscription based MMOs usually fall and become pushed to F2P by the end of their first year. World of Warcraft is now the only MMO that is still successful and is still using the same subscription based payment model.
The subscription price for The Elder Scrolls Online is $14.99 per month,
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February 03, 2014
A new monthly subscription pass will be put into effect by Sony Online Entertainment this year to allow players to get the most out of all SoE titles whilst cutting down on costs spent within each game.
The "All Access" subscription will be available for purchase starting this April, and it will cost $14.99 per month. This new all access SoE subscription will replace the previous SoE pass that currently costs $19.99.
The $14.99 per month subscription will give players the option to opt-in to special offers and loyalty rewards, and will also offer monthly rewards every month a player logs in. This will include 500 station cash per month, as well as a 10% discount on all marketplaces within SoE online games.
F2P players will not be affected in anyway, and this simply opens up options for those who already spend a fair amount of money on SoE titles each month.
So far, there has been no details on whether such a subscription will come to consoles, but with the recent