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November 26, 2015
It should come as no surprise that Halo is one of the biggest selling franchises on the Xbox. Since the release of Halo 5: Guardians on the Xbox One, a lot of people have been wondering exactly how many sales the game has managed to make.
Now that data is slowly coming in about sales around the world, fairly accurate information on Halo 5's week one sales are being announced. According to VGChartz, a website dedicated to reporting video game sales, Halo 5: Guardians managed to sell approximately 1.46 million copies in its first week.
The exact first week number, according to VGChartz is 1,457,849 copies, although this does not include digital sales, so we could be looking at over 2 million copies at least.
For an Xbox One exclusive title, 1.46 million isn't bad at all, but it is quite small in comparison to previous Halo releases. In fact, Halo 5 Guardians sold less copies than almost every other Halo release. Here's a week one sales rundown of the last eight Halo games.
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November 25, 2015
The backwards compatibility feature for the Xbox One has brought a lot of joy to many gamers around the world. A huge library of Xbox 360 games are already compatible with the new feature and more games are constantly being added to the compatibility list.
Some games unfortunately cannot be backwards compatible and in most cases this usually comes down to a developer's decision instead of a choice made by Microsoft.
Take Criterion's Burnout Revenge for example - This title was firstly released as an Xbox original game but it also received a release on the Xbox 360. Despite it being available on the 360, Criterion has spoken out stating that backwards compatibility support for this title was very unlikely.
When asked on Twitter about the possibility of Burnout Revenge's backwards compatibility support, Criterion Games simply stated that there were 'No plans for that right now.'
Whilst Burnout Revenge is being adapted for the Xbox One, Criterion has already confirmed
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November 24, 2015
A brand new patch for Black Ops 3 has been released and it fixes a number of bugs. Some of the fixes also address some exploits that players have been abusing on various multiplayer maps.
The new patch also adds lobby leaderboards and makes some balancing changes to different weapons and specialists. Below the highlights of the patch notes have been listed.
General
Leaderboards enabled in the Barracks.
Players are now awarded Cryptokeys in Arena and Public matches, after playing consecutive matches in the same playlist.
Team balancing in Arena and Public Matches has been improved to more consistently maintain even teams.
Fixed a UI error when entering Prestige in the Multiplayer Frontend menus.
Addressed a UI error in Fileshare when selecting an empty tab.
Addressed an issue where hosts were able to leave as soon as the game began.
Fixed an issue where white boxes were appearing for Custom Classes in Create-A-Class.
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November 23, 2015
Rainbow Six Siege will be the latest game in the world renowned Tom Clancy series and it will be released for PS4, Xbox One and PC in December. Many players have already had a chance to test out Rainbow Six Siege via various closed beta events that have taken place throughout 2015 and now Ubisoft are gearing up to launch an open beta event.
The open beta for Rainbow Six Siege will be available from November 25 and will remain live for one week. During this time Ubisoft are planning to stress test the servers to ensure they'll be optimized for the full release of the game in December.
If you're interested in playing Rainbow Six Siege you can preload the open beta right now from the PlayStation store or from the Xbox Games Store. The beta sits at roughly 9GB in size so the sooner you start downloading the sooner you'll be able to play the game.
If you played any closed betas in the past you will be able to begin playing the open beta a day early, on November 24, for everybody
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November 22, 2015
Halo 5: Guardians has already had one of it's new free DLC packs released but 343 Industries now has more content in store for the game. In December, 343 Industries will release another free DLC pack with extra content.
In the new December DLC for Halo 5, players will have the chance to unlock new armor, new weapon types for Warzone, new weapon skins and of course the new Forge mode.
When Halo 5: Guardians was released, players were not given access to Forge mode because 343 Industries still had some tweaks to make to it. In December the covers will be unveiled and the new Forge mode will finally be available to players. It looks as if players will get access to a Forge world they will feel familiar with but there may also be a space themed Forge map too.
If you have played Halo 5 you will know that the rocket launcher's appearance has been completely redesigned. Fortunately players will have the chance to use the old school rocket launcher after the December update
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November 21, 2015
Fallout 4 is absolutely huge - it's definitely going to take a good hundred hours to squeeze all of it's worth out of it, at least for me, that is anyway. For others, perhaps a 1,000 hours would be enough. I say 1,000 hours because some players are already taking Fallout 4 to new extremes.
One YouTuber user and Fallout fan has managed to use the PC developer console to create an epic battle within Fallout 4. In the battle, which has been recorded and published to YouTube, 1,000 deathclaws are put up against 100 knights of the Brotherhood of Steel.
You may think the battle will be awfully one sided, but it's incredibly surprising how overpowered the Brotherhood of Steel knights actually are. I mean, we always knew they were overpowered, but could one knight really take out 10 deathclaws? Well, in the YouTube video you'll see that the end results are pretty close.
Some pretty hilarious things happen during the battle as well, including Deathclaws being thrown into the
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November 20, 2015
A brand new update has been released for Destiny and it brings in a couple of new features to the game. Firstly we will finally be getting some new Iron Banner content and secondly a refer a friend program has been added.
With the Iron Banner, the game mode is finally getting added back to Destiny. This time round a few things will be different, including reward loot. Here is an excerpt from the blog by Destiny's senior designer Derek Carrol.
"I'd expect to see a bit less Super ability usage, and a lot more shooting across the board, but good teams will work together and hold territory even without the scoring incentives that Control provided. This will be the first time we've played Clash with power differences enabled, so it will be interesting to see how power affects this most basic of 6v6 gametypes."
As for loot, things will be a lot more rewarding this time round. 20% more reputation is being rewarded for wins and better rewards are being handed out in general
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November 19, 2015
As it currently stands, Rocket League is only available on PlayStation 4 and PC. It would be easy to assume that Rocket League is a PS4 and PC exclusive kind of deal because of this, but surprisingly the game does not have any exclusivity deals whatsoever. Because the development team of Rocket League is quite small, they just haven't had the time or resources to push out the game to any other platforms just yet.
Thankfully, the Rocket League developers do have plans to move the game to new consoles, and yes, that does mean that the game could come to Xbox One.
Nothing has been confirmed just yet, but one of the Rocket League developers did recently mention that they do have plans to release their game to other platforms, in addition to the PlayStation 4 and the PC.
When asked whether Rocket League would come to Xbox One, a developer of the game chuckled a little and then made the following statement.
"I can't say. We're looking at all kinds of platforms
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November 18, 2015
In most online games, it's usually more beneficial for a player to create one single character and focus most of his or her game time on that one character. Sometimes long time players may want to create new players without having to delete their main character, and fortunately Tom Clancy's The Division will allow this.
In fact, it has been recently announced that players of The Division will have four slots to use for character creation. Each of the four slots can be progressed as standalone characters, apart from each other.
Interestingly, players will be able to switch out the characters they use straight from the start menu. This means that if you're about to head out on a mission that may require a certain build or load out, you'll be able to switch to a more suited character you may have made in the past. This is something that isn't seen often in online games so it will definitely be very interesting to see exactly how The Division manage to pull this off.
One
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November 17, 2015
If you played much of the Battlefront beta you will know straight away that the Walker Assault mode was almost impossible for the Rebels. In fact, seeing a Rebel victory was so far and few between that it made us wonder how exactly they did it in the movies. Perhaps it was to do with Luke Skywalker being more of an asset, or maybe because the T-47 airspeeder pilots were more skilled at pulling down AT-ATs than your normal everyday gamer.
Either way, the Walker Assault game mode has been adjusted slightly so that Rebels now have an easier time on the battlefield. It's not going to be a one-sided affair for the Rebels, but winning a battle on either side should now be just as easy as the other. Some more balancing may need to be done before we start to see a 50/50 win ratio for both sides though.
The changes made to Walker Assault have only been made to the walkers. Before, when a walker was open to attack, the entire Rebel team had to unload bullets into the walker for them