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September 27, 2012
When The Last Guardian was first revealed it looked as if it was going to be one of those masterpieces that you would buy a console just to play. As you can see from the following trailers it seemed epic, grand, mystifying and above all incredibly intriguing. Before even seeing anything about the game we all expected it to be along the lines of the PS2 masterpieces, Shadow of the Colossus and ICO. Check out the trailers:E3 2010: http://www.youtube.com/watch?v=EHzHoMT5eRg
TGS 2010: http://www.youtube.com/watch?v=4Vi3srAvl1w&feature=relmfu
Yep, you read it right, it was announced in 2010. Has it been launched yet? Far from it. Just like any of those games that gamers are dying to play, The Last Guardian's launch date kept on postponing till the point that it was believed it had been cancelled altogether.
The rumor about the cancellation
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Products Modded Controllers Games Black Ops Black Ops Controller Call of Duty Call of Duty Controller Modded Controller Mods new game XBOX 360 New shooter Xbox 360 Controller Modded PS3 Controller Modded Xbox 360 Controller xbox Black Ops 2 Controller for Black Ops 2 Black Ops 2 Black Ops 2 controller 360 360 modded controllers PS3 Playstation 3September 24, 2012
Earlier this week Amazon listed the new Call of Duty: Black Ops 2 as having a "The inclusion of zombies in gameplay, both in as an option in multiplayer, and as a campaign option." You can view the new page here.
Kotaku was able to get a screenshot of it before it was promptly taken down.
Not too sure what all the secrecy behind the zombie mode might be but we do know that the game will be hitting the store shelves November 13th. We will follow up on this story if any new news about the zombie mode is released.
If the listing were true what kind of controller would you create? Show us with our Controller Creator!
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Products Modded Controllers Games Console News Industry News Game Characters Modded Controller Accessible Gaming Mods new game XBOX 360 New shooter Xbox 360 Controller Halo Modded PS3 Controller Modded Xbox 360 Controller xbox Halo 4 Halo 4 Xbox 360 Slim Halo 4 Themed Controller Halo 4 Modded Controller 360 360 modded controllers PS3 Playstation 3 Controller for Halo 4September 23, 2012
Recently, a ton of Halo 4 content was displaced throughout Internet. Hypertrooper at the NeoGAF forums compiled a large list of all the news in order to make it easier for the Halo 4 lover in all of us. Check out the links below!
Be warned though. Some links do contain spoilers of the campaign so read at your own discretion.
Here is a video from Machinima showing off Dominion Mode in Multiplayer.
http://www.youtube.com/watch?v=7aoJMAMR038&feature=g-all-uThis is a video from IGN, which shows off their campaign impressions.
http://www.youtube.com/watch?v=gWpXszjy3io&feature=plcpA preview posted on Joystiq about the campaign and the approach to the new game.
http://www.joystiq.com/2012/09/21/halos-new-house-343-discusses-its-approach-to-halo-4/ -
September 19, 2012
For a while now gamers everywhere have been waiting for the next big thing Hideo Kojima was working with. Initially we all though Metal Gear Revengeance would be his new project but it didn't take time for us to learn we were wrong.
It was sometime later that Hideo Kojima revealed that he was working on a new engine, the Fox engine. In one of the interviews where Kojima was showing his new engine he revealed that he was working on a new game and that the video playing at the background (there was a computer in the background) was an actual game that was being rendered via the Fox engine. The game was later revealed to be "Project Ogre".
So unsurprisingly when Hideo Kojima himself revealed Metal Gear Solid Ground Zeroes (an "open world" game running on the Fox engine) at this year's PAX, many gamers assumed that Project Ogre was the codename for MGS Ground Zeroes. I guess I can sort of see why people got the two mixed up since Project Ogre is also supposed to be an open world
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September 18, 2012
Big news for Metal Gear Solid fans! At this year's PAX expo Hideo Kojima himself came to show an almost 15 minute long gameplay video of him new creation, MGS Ground Zeroes. This was the first ever reveal of his new project. What's better is the fact that this new iteration is being made using the new engine Hideo Kojima has been working on for the last few years, the FOX engine.
The demo was meant to to show off the capability of the FOX engine and from what was shown, the game looks great. Mind you that it is still a work in progress. There is every indication that the game is going to be HUGE. Hell, even Naked Snake (a.k.a. Big Boss) is making a comeback!
Amongst the biggest changes is the fact that this game is going to be an OPEN WORLD game, a first for the series. During the demo other cool features were highlighted. Snake is now able to commandeer any vehicle within his reach. You can even call a helicopter at ANY time during the missions that you are currently in.
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September 17, 2012
Howdy all, and welcome back to Part 4 of my Minecraft blog here on Evil Controllers! Last time, I left you all with a beautiful Minecraft sunset which seemed to hint that things were starting to looking brighter.
Well, it was anything but bright.
I hate creepers...
After a long journey in the underground mine outside of our humble household I decided that it would be a great time to reorganize all my loot. As I was doing this I had this comforting feeling that my tools could face any enemy in the world of Minecraft. Spiders, creepers, skeletons and zombies all bowed before the heel of my boot in the underground cavern and it gave me a sense of serenity.
Life was good.
Then, all of a sudden, my character was thrown across the room from a powerful explosion! Half of my hearts were gone and my foundation was shaken to its core. I thought to myself,"What the hell just happened?" I then looked to where I was standing and saw
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September 17, 2012
Hey there gamers! Finally some details are being revealed about the new FF Lightening Returns and instead of beating about the bush I am going to summarize them for you. Before we move to the bullet points there are a few things to keep in mind.
According to the initial reveals (which were later confirmed), this iteration of FF will be significantly different to the past. The overall game is tied to the notion of time. Players will have a finite amount of time to do what they plan before the game ends.
Time is basically the health indicator of the world in which Lightning is in. The world continues to lose life and as expected, the game ends when the world does. Our actions will affect the world around us thus increasing or decreasing the time that we have in it. In any case, the world has a maximum of 13 game-days till it loses all its life.
Now that we have that covered it will be much easier to get the points given below. The following key points were retrieved from
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September 16, 2012
Since the moment I saw the first trailer for Dishonored I have been going on and on about how good it looks and how much I am anticipating it. But being a PS3 owner, I am sort of dreading how it will play on the PS3 as well.
It is a well-known fact that Bethesda has been horrible to PS3 owners. Why do I say so? Well let's just take Elder Scrolls V: Skyrim into consideration. On PC and Xbox 360 it is perfect. On the PS3 there is a massive glitch that you only get to find out after playing the game for a while.
On top of that, DLCs always take forever to get to the PS3 and even when they are released, it is full of bugs! You all know that the latest DLC for Skyrim, Dawnguard, took forever to release. What many don't know is that Bethesda had to work real close with Sony in order to get Dawnguard to even work properly on the PS3!
The only ray of hope I see here is that Arkane Studios is mainly responsible for development. I hope they prioritized both consoles when developing
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September 12, 2012
Hey there guys! God of War Game Director, Todd Papy, posted again on the Official Playstaion Blog just a couple of weeks back. This time around he emphasized the highly anticipated multiplayer mode of GOW Ascension which is going to be a first for series.
Knowing Santa Monica's track record it is really hard not to get excited. This excitement must come as a heavy burden to Santa Monica Studios who know well enough the high expectations fans have from them. If this multiplayer mode is even slightly sub-par, the backlash from fans could be horrible. I guess this is why I feel a bit reassured from Todd's description of the mode as "a multiplayer experience we are confident will be worthy of the title, God of War."
The main point that Todd wanted to get across was that they will be launching the beta for the multiplayer. As Todd explains, "I'm excited to announce today that we will be launching a global multiplayer beta in the near future, available exclusively first to PlayStation
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September 11, 2012
Dead Island Riptide, a direct sequel to Techland's hit zombie survival game Dead Island, was announced by publisher Deep Silver quite some time ago at this year's E3. Since that initial reveal there was nothing else mentioned in the coming months except that it would cost $50.
But now it seems that Deep Silver is ready to slowly reveal some of the details surrounding the game. Just a few days ago Deep Silver released a press release that gave a bit of the story of the next iteration. The following is an excerpt from the press release:
"Having survived the ordeals of the zombie infestation on the once beautiful island resort of Banoi, our group of survivors thought they had finally found a safe place to escape from this terrifying nightmare, [but] they were wrong. Shortly after the battle-hardened team had landed their helicopter on a military ship, a furious storm hits and havoc quickly spreads on board. Suddenly they find themselves struggling for their lives again with all