-
May 27, 2014
Microsoft has just announced a whole list of changes to their Xbox Live service that will completely overhaul the overall experience for their average user. One of the biggest changes in this new move by Microsoft will allow gamers who make use of quarterly or yearly Xbox Live Gold subscriptions to receive refunds for any time they did not make use of on their Xbox.
If an Xbox Live Gold user cancels their yearly or monthly subscription, they will receive a refund for the remaining time available on that subscription, which should then go into their Xbox Live account balance.
On top of the changes to subscriptions, Microsoft is working hard to remove any paywalls on their current entertainment offering. Whilst Xbox Live Gold will still be needed for online multiplayer, services like Hulu Plus and Netflix will now be accessible without an active Gold subscription.
These brand new Xbox Live changes will go live in June, and it's another portion of their efforts to make
-
May 25, 2014
One of the biggest reasons many gamers have gone for the PlayStation 4 over the Xbox One is the price point; no matter how many discounts Microsoft have managed to put on their console, the PS4 has still remained the cheaper console, and this may have helped Sony to push a larger number of units.
However, the extra cost of the Xbox One isn't for nothing - the console comes packed with the Kinect, the motion sensing, speech detecting equipment that tin foil hat wearers claim spies on you whilst you eat your TV dinners.
Whether or not you're a fan of the Kinect really comes down to personal opinion. As far as I'm concerned, it's always felt like a bit of a gimmick and being forced to purchase the Kinect alongside the Xbox One is a move that certainly makes me route for the PlayStation 4.
It
-
May 16, 2014
A brand new reveal trailer has been released by Insomniac Games that shows off the utter carnage and mayhem you can expect to find in Sunset Overdrive, and unlike other trailers, the new video footage released showcases actual gameplay.
From first look, Sunset Overdrive looks like an odd mix between Jet Set Radio and any standard third person shooter - the game relies on a velocity movement system, that allows players to speed up as the grind on power lines, run up walls and use the environment around them to their advantage.
The actual gun gameplay may sound a little dull and uninspiring when compared to the fun, colorful environment that can be traversed so easily, but thanks to Insomniac Games zany way of making games, you can expect to fight your way through all kinds of monsters with strange DIY weapons that just wouldn't stand a chance of working in real life.
Microsoft and Insomniac Games also revealed some information on the exclusive content available for the
-
May 14, 2014
Hopefully we'll get a bunch of great new content to gawk at this year at E3, and although we'll be seeing a lot of new games and IPs, we may also see more about some of the stuff we saw last year.
One such thing is Sunset Overdrive - a game that was revealed last year, and has still not come to a final release. The title offered players a bright and wacky world to explore, and it was certainly one of the most creative games we've heard of in a while.
So far though, we really haven't heard much after the first E3 reveal in 2013, and since then, Insomniac Games, the development studio behind the title has kept pretty quiet. Finally though, they are ready to speak, and we may end up hearing and seeing a lot about Sunset Overdrive before or on E3 this year.
It has been revealed that despite the E3 trailer only showing multiplayer content, Sunset Overdrive will feature a single player campaign experience, and whilst there has been a lot of good content prepared for E3, there
-
May 12, 2014
Respawn Entertainment have almost finished their first DLC pack for Titanfall, and it has been scheduled for release later on this month. The pack, which has been named Expedition, will include three new maps for Titanfall, and will be available for $9.99, the first map War Games has already been showcased, whilst the third map, Swampland will most likely be detailed next week.
This week, Runoff was shown off by Respawn Entertainment, and it should be a favorite for any players looking for some decent pilot vs pilot combat. Geoff Smith, a level designer at Respawn Entertainment revealed their hopes to make a map that focused on the pilot combat on the Titanfall website.
Smith wrote, "The core concept of the level is multiple layers of paths: concrete canals filled with water and trash below, and upper levels that are cleaner and more industrial. I thought the canals would be cool for Titans to fight in, with Pilots able to jump across them. I also set out to make more choke
-
May 09, 2014
So far, we know that Destiny will have two forms of transport - the hover-bike type vehicles that allow players to get around a world quickly, and a spaceship of sorts that acts as a travel system to different planets.
Bungie hasn't really gone into much detail about how either of these two vehicles will work, but by the sounds of it there will be some kind of customization involved. One of the most interesting things we've heard about the vehicles recently is that GAME, a video game retailer in the UK, are offering a special upgraded hover bike as a pre-order incentive to anybody who pre-orders Destiny.
So far, Bungie haven't made any statements about the GAME partnership, but according to GAME these upgraded vehicles will have better stats than the original versions. According to the GAME press release, the upgraded Sparrow hoverbike will be faster and more durable than the standard Sparrow.
As this game doesn't really involve any play versus player interactions this
-
May 07, 2014
Bungie has just released a 7 minute long gameplay video of Destiny, showcasing real in-game footage of the title, and it's certainly got some gamers hyped.
At first look, the similarities between Bungie's previous game series, Halo, and Destiny can be easily spotted. The overall experience that we've come to love was never a Halo experience, it was a Bungie experience.
The new gameplay video is filled with the same cinematic backgrounds every Halo game has been renowned for, and the overall world design feels very reminiscent of various scenes from the Halo universe. Even the overall AI combat system in Destiny feels slightly similar to a firefight between a group of Elites and Grunts, and despite these similarities, Destiny has enough to spark curiosity among gamers.
If you were to sum up Destiny in as small amount of words as possible, I think it would be best described as a Borderlands-Halo hybrid - the beauty of Bungie is still around every corner, but it's filled
-
May 05, 2014
Last week we mentioned that Destiny isn't too far away from being ready to ship out, and despite all of the waiting, it really isn't all that long before we'll all be able to get our hands on it. Bungie has always been one of my favorite games developers, so for me it's exciting to see where Destiny goes.
Recently Bungie released three separate videos showing off all three classes in Destiny with in-game footage, and whilst each video only lasted about 20 seconds, they pretty clearly showed what kind of experience we can expect from the combat in Destiny.
In Destiny, the three classes available are the Titan, the Warlock and the Hunter. Each class falls into a different role in co-op situations, and with most class based games, each class has their advantages and disadvantages.
For example, the Titan is a tank-like class that has a hefty amount of health and armor, but as a trade-off, this character does not have as many damage dealing capabilities.
On the other
-
May 04, 2014
Black Tusk Studios, a new studio wholly backed by Microsoft have just put up a bunch of new job listings for a brand new Gears of War game, and from what we can gather from these job listings, Microsoft want to make sure the next Gears of War game is superbly epic.
One job listing for a senior rendering engineer states that the role could help develop "bleeding edge new rendering techniques to deliver best in class visuals for a AAA console game," and another suggest that the role in question needs to help shape an "industry leading multiplayer experience."
There has been a lot of talk recently about a possible new Gears of War title, and now that Microsoft have the rights to the franchise, it seems clear that they want it to be a title that Sony fans drool over.
Titanfall is a great title that could lead to a very successful series of games, but it's likely to jump to multi-platform support by the time the second game has been developed. Halo has also been an iconic
-
April 26, 2014
It's always reassuring to hear that a game has gone gold, especially when it's a game coming from a development team that is pretty well known for postponing and delaying releases of their titles. Bungie is one of those companies, but luckily it won't be long before their game is ready to ship out to retail stores across the world.
This means that the previous release date set in September will not be delayed any longer - this information comes from Pete Parsons, chief operating officer for Destiny. Pete went onto state that the game still requires "lots of tweaking and Tuning," but a "lot is already complete."
In an interview with Eurogamer, Pete Parsons said, "I believe people will be transported not just by the activities and the stories within the Destiny universe but by the sights and the wonderful sounds and music."
Despite O'Donnell's sudden departure from Bungie, his music and collaborations with both Michael Salvatori and Paul McCartney will still make it into