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March 17, 2014
Titanfall has only just been released, and we're already talking about the sequel. However, we have good reason to. Titanfall was never originally planned to be a Microsoft exclusive, however it seems that Respawn decided to partner with Microsoft after being sent the offer to, most likely for extra revenue reasons.
It's probable that the choice was on EA's hands, but even though Titanfall has been confirmed as an Xbox and PC exclusive, the rights to Titanfall have not been sold to Microsoft, which means it's completely possible that the Titanfall sequel could be cross-platform.
Vince Zampella stated on Twitter that Respawn have not sold the rights to Titanfall to Microsoft, and although there hasn't been any confirmation, many Respawn developers have hinted that a Titanfall sequel for all consoles could be very possible.
Titanfall 2 will most likely be made, and EA seem to be very confident that the title could do extremely well as a franchise, but EA would be stupid
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March 16, 2014
One year after the launch of the next Xbox console already makes it clear that this year's E3 will be important for Microsoft, but a new radiospot heard by a NeoGAF user suggests that E3 2014 may be the event to hold Microsoft's "biggest surprise ever."
According to the NeoGAF user, the radio spot revealed that Summerset Mall in Troy, Michigan will be hosting a super sized launch party for Titanfall at the Microsoft store, but it's something else in the radio ad that really got us interested. A message in the ad stated "Free food, drinks and $2,000 in prizes! First 50 people in line will receive a custom Titanfall t-shirt." The advert continued on until ending with, "One select winner will receive a free ride and ticket to this year's E3 to witness Microsoft's biggest surprise ever."
Whilst a free food, drinks and T-shirts does sound pretty cool, I'm personally more intrigued by this supposed 'biggest surprise Microsoft has up it's sleeves. This E3 needs to be big for Microsoft,
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March 13, 2014
No matter how hard one might try, it seems almost impossible to get a good TV series of a popular video game up and running. We've all wanted a Halo movie for years, and despite all of the great live action content we've been given, the best we've got is a web series.
The Defiance series on the SyFy channel took a bold step, but it didn't gain enough traction to get off the ground, so perhaps all video game based live action content will always be confined to the internet, instead of in the cinema or on the home TV.
Whilst this isn't the best situation for any would-be video game/movie crossover fans, it does still mean we can get some pretty legit web series' released, and one of these series may even be backed by the Titanfall team.
Although details are still quite minimal, it seems that Respawn have teamed up with Playfight to create some kind of live action series that will air on the internet. It'll be interesting to see how well developed this series will be,
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March 07, 2014
Somehow, it looks as if pretty much all information about Titanfall has been let out into the wild, and through all of these leaks, we can learn a bunch of new information about the upcoming Microsoft exclusive first person shooter.
The most interesting leak that's been picked up after the maps leak is something that pertains to the information of a prestige system similar to the ones found in Call of Duty games.
According to the leaker, the prestige system in Titanfall will be called Generations, and when a player decides to reset their rank to Generation 2, they'll lose all of their unlocked perks, and they will start back at level 1.
The bonuses of Generation 2 is that players will receive 110% XP at all times, and a unique badge to show off in-game. All burn card earnt in Generation 1 will be kept, and no details have been given on whether there will be any more Generations, and what bonuses players may receive for prestiging more than once.
It has also
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March 03, 2014
The Titanfall beta was great fun - it captured the fast paced adrenaline fueled environment of Call of Duty and banked on it by including jetpacks, parkour, and crazy giant mechs. And, despite previous concerns, the AI in the game work really well, too.
A lot of the people I've spoken to that have also experienced the Titanfall beta have stated that they really enjoyed the game too, but there was one thing that didn't come up in our conversations.
What I'm talking about is replay value - in the beta, there were just two levels, and two standard Titans. Players could only level up to rank 14, and there was a very limited weapon customization system. I was worried that Titanfall could get boring really quickly, and without any idea of what content the game could offer, I can't be the only one that has wondered whether Titanfall would be worth buying at launch.
Luckily, a lot of information has leaked, and we can
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February 27, 2014
As far as beta's go, Titanfall's was pretty damn successful. In fact, the developers behind Titanfall have revealed that the game had received around 2 million unique players after the beta was opened up to the public.
Respawn Entertainment have revealed that the upcoming FPS shooter title has been very successful in it's beta stage, and the huge amount of players have helped the development team to spot some bugs and game mechanic exploits thanks to the dozens of players that live streamed or uploaded video footage to thousands of viewers.
Many gamers were making the remark that a beta this late into a game's development isn't really a beta at all, and is instead just a glorified demo. Whilst it's true that any major gameplay decisions can no longer be adjusted, I do think that the beta did some good for the development of Titanfall.
Firstly, Respawn's servers were put under pressure, and what better way to test servers than to open up the game for everybody to play
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February 20, 2014
Titanfall hit Beta late last week, and at first I was taken back at the epic, super exciting gameplay the seemed to unfold in every single game. There is rarely a break in action, and sometimes that action intensifies and it's incredibly enjoyable.
The problem with the Beta is that the fun doesn't last - after a few hours of playing, the same two levels get boring, and playing with just four weapons with little customization options can make it feel almost pointless to carry on getting exp and completing challenges.
I hope that this issue will be addressed at launch. Right now the level cap is 14, which can be reached in less than 10 games, and once you've done that, there isn't that much left to do other than play the same things again and again.
One thing you can do though is keep unlocking burn cards, because some of these have a little peak at what content we’ll see in the future. Firstly, there seem to be two primary weapons available from burn cards that aren't
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February 19, 2014
Titanfall was originally planned to enter closed Beta on Valentine's day, which players could sign up to for PC or Xbox One beforehand to get a chance to play. Although the NDA was lifted for this event, it was still closed Beta for the first two days, and there was a fair amount of players who had yet to play, both on PC and the Xbox One.
However, since the event went pretty smoothly, Respawn wanted to stress test the servers as much as possible to make the launch of the title go by as perfectly as they can. To do this, Respawn decided to open up the Beta for full open access, meaning that all players could go into the game and access it, both on PC and Xbox One.
Vince Zampella seemed pretty happy to "break" the game, so it'll be interesting to see how the Beta plays out for the next few days.
The Titanfall Beta will remain open till the 19th February. After that point, players will have to
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February 16, 2014
For some odd reason, both EA and Titanfall developer Respawn Entertainment seem to be reluctant to spill the beans on the upcoming beta for the new next gen FPS title.
Whilst it's still not officially been announced that there will actually be a Beta or not, the general consensus is that the game will have a final test run before the launch of the title, most likely to assess server performance and make any changes if necessary.
With these kinds of Beta tests, developers usually make sure it's nice and easy to get into the action so that they can stress test their servers and throw everything they have at them, and Titanfall's community manager has made it clear on twitter that it will definitely be easy enough to have a go at their servers before launch time.
When asked about the chances of getting into the beta, Abbie Heppe, the community manager for Titanfall replied with "It's not very limited! All you hardcore fans should not have a problem getting in,"
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February 12, 2014
It has pretty much been confirmed up to this point that Titanfall, at least the first game in the series, has been announced to be a Microsoft exclusive. This means that it will only be available on Microsoft platforms.
So far, a release has been set for the Xbox 360, Xbox One, and PC, and although many Microsoft representatives have already stated that it will be a lifetime exclusivity, many others aren't so sure this is the case.
One of the main reasons why I personally doubt Titanfall will stay on Xbox for the duration of it's lifetime is because EA have too much of a good chance to bring in both a huge revenue, and a massive player base if they aimed for the PlayStation 4 as well as the Xbox One.
So, unless Microsoft are paying a heavy load of money EA's way, I'd say it's very likely that future Titanfall games will be cross-platform.
I'm not the only one that believes this either. In fact, Sony Computer Entertainment Europe Brand Manager Alex Moyet