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August 24, 2016
Whilst Battlefield 1 is just around the corner, DICE is still pushing out small updates to Battlefield 4. If you're playing Battlefield 4 still, you may be quite excited to know that a brand new user interface is coming to the game. The new update doesn't include any new content, but it does add a new centralized multiplayer interface for both the Xbox One and PlayStation 4.
The main feature added to the new interface is to allow players to switch between Battlefield games easily. The interface will allow Battlefield 4 players to switch to Battlefield 1 once it has been released, as long as they own Battlefield 1 and have downloaded it to their system. The idea for the interface is quite unique, and it's not something we often see from game franchises that often.
For now, the interface does not add much more functionality to Battlefield 4, although the interface is a lot tidier now and it is certainly easier to navigate, even if you only ever plan to use it for Battlefield
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July 17, 2016
A new Fallout 4 update that was previously available on the PC version of Fallout 4 has now made it's way to the Xbox One and the PlayStation 4. Whilst the new update doesn't add any major new content, it does change a few things and does include an extra very subtle feature.
The feature a lot of people are talking about is the Codsworth name update - with this, an additional 300 names have been added to Codsworth's vocabulary.
To see the update content, view the information provided below.
New Features:
+ ExitSave - Exiting to the Main Menu or Desktop (PC only) will create an ExitSave. During next play session, the ExitSave will delete itself after you load it. The Exitsave works in all difficulty levels including Survival.
+ New add-on-specific icons in Workshop mode.
+ More than 300 new player names added to Codsworth's vocabulary.
+ Support for upcoming add-ons.Fixes:
+ General stability and performance improvements.
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July 13, 2016
Blizzard has been constantly making improvements to the new competitive mode in Overwatch and in recent news it has been revealed that the developer will be changing the way players can pick characters in the new game mode.
In a future update, players will no longer be able to choose a character if another player on their team has already picked that character. This will stop players from creating teams filled with certain characters and it helps to smooth out and progress the meta of the game.
This rule will only apply to competitive mode so this means players can still create crazy team compositions in casual modes if they'd like to.
You may also be excited to hear that D.Va and Zenyatta will soon be getting much needed buffs. "There's been a lot of talk in the community about how D.Va and Zenyatta felt a little bit underpowered, so we're making changes to them. Zenyatta is getting a little more shields, and he goes a lot faster when he uses his Ultimate.
"D.Va's
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July 06, 2016
A new character has been introduced to Overwatch and from what we've seen so far, it's something worth getting excited for. Ana Amari is the new Overwatch character and she has weapons to provide long range support for her team.
Ana Amari's primary weapon is a Biotic Rifle. This rifle fires darts that can both deal damage to enemies and heal her teammates. It's clear that her marksman skills have been refined so that she can provide support from a distance, as opposed to getting up close and personal. Because of this, it's expected that she'll have quite limited defense.
In a similar vein to her primary weapon, Ana Amari carries Biotic Grenades that can put up an area of effect that can both heal allies and take healing potential away from enemies. Her sidearm on the other hand shoots Sleep Darts that can bring down enemies temporarily, although this won't kill them. Ana Amari's ultimate is Nano Boost - this is a support ultimate that will give all teammates increased damage,
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February 16, 2015
In Destiny, the whole point of continuing to play is to earn the best gear you possibly can, but because of the random loot drops, it often comes down to chance, forcing players to play through high level raids again and again.
The most played raid at the moment is the Vault of Glass, and whilst a lot of players have managed to get some nice loot from the raid legitimately, one player named BungieHelp02 clearly hasn't been playing by the rules.
Thanks to a video by Reddit user AerobicPie73630 we can get a glimpse of BungieHelp02's loadout and inventory. The first thing that is noticeable is that the character has a 365 damage Shadow Price, one of the rarest Legendary drops from the Vault of Glass. The same can be said for his Unfriendly Giant rocket launcher.
The most interesting item in BungieHelp02's loadout is the Prime Zealot Cuirass. The item has 536 defense and an insane light level of 42. Finally, the Bungie dev has a special Sparrow named the SV7 "Lightbearer"
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November 17, 2014
So far, Microsoft have managed to keep things about Halo 5 Guardians pretty quiet, and the only content about the game that we have learned about in the past has come straight from Xbox themselves. However, over the weekend, a massive leak showing video footage of Halo 5 hit the internet, and it stirred a frenzy.
Whilst the leak has pretty much been wiped from the web as of writing, the internet never forgets, and we can all still recall what the video displayed. The gameplay showed a few seconds of combat, focusing on a player using a Battle Rifle.
What was clear right away was the changes that had seemed to be made to the ADS in Halo. Ever since Combat Evolved, ADS has been limited to scoped weapons like sniper rifles and battle rifles, and the strange new battle rifle ADS in Halo 5 Guardians confused many players into thinking that ADS would be the norm in the upcoming Halo game.
However, a 343i official responded to the leak on Twitter and stated that ADS will not
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April 14, 2014
As you may already know, Respawn Entertainment recently pushed out a patch to Titanfall that was intended to make finding balanced teams much easier, however since it has been released, more issues with the matchmaking system have been created.
Whilst matchmaking games are now generally a lot more balanced out, the waiting time for finding a well balanced match takes much too long in it's current state, and many players have expressed their frustration with the system.
Respawn are still working on creating a long term fix for the matchmaking system, but for the time being they have "turned down the effect of the new matchmaking to help players find games." This means games will be a little less balanced than this current patch, but games will also be found considerably faster.
The matchmaking system in place is certainly a good system for stopping overbalanced teams from ruining the experience for other players, but at this point all of the waiting needed to find the
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April 13, 2014
InFAMOUS second son has now been out for a couple of weeks, and it has received an incredibly great reception from fans, gamers and critics around the world. In my eyes, Sony exclusive developers always try their best to keep their fans happy, and I definitely think the developers behind InFAMOUS Second Son have done a good job already.
However, they aren't yet done with the game, and they plan to keep updating it and ensuring that players get the best, fine tuned experience out of the game as possible. In fact, one update has already been planned, despite it not being that long ago that the title was released.
Brian Fleming from Sucker Punch Studios wrote a blog post on the PlayStation website to give a bit of insight into his whole experience since the launch, and he then went on to talk about the future of InFAMOUS Second Son.
Fleming mentioned a few new features that many fans have requested since it's launch - one of these is a Time of Day setting that players
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January 21, 2014
If you haven't quite found the perfect character for your preferences in Killer Instinct, you may want to check out the new DLC that will be arriving to the game.
The new DLC includes Spinal, a character that has been around since the origins of Killer Instinct, and, like the rest of the game's current character roster, he has undergone massive changes to his appearance.
It's still easy to tell it's Spinal though, but the graphics upgrade given to him certainly makes him look like a badass. Spinal can be purchased for $5 as a DLC addition. It's unclear at this point whether it will be included in the $40 Ultra Edition that originally came with the first eight characters, accessory packs, costumes and the original Killer Instinct as an arcade game, but it's likely that you will have to throw out another 5 bucks for Spinal.
No details have been given on when the Spinal DLC will be available yet, but it's probably going to reach Xbox
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November 10, 2013
Call of Duty: Ghosts will be the first game in the franchise to include the ability to lean round corners. This feature has been present in many other FPS games including the Battlefield series for some time now, so it's nice to see it finally make its way into Call of Duty.
There is currently one problem with the leaning glitch, and this has been pointed out by a Vine video showing the leaning ability in action.
The Vine video shows one player leaning out of cover, however from another player's view, the player cannot be seen leaning out at all.
Despite the player that is leaning out of cover being able to see past the cover clearly and take shots at other players, others cannot see or even shoot the player.
This problem seems to be due to an animation not playing for the character when a player goes to lean, and it shouldn't be a very easy problem to fix.
In fact, Infinity Ward's Tina Palacios sent out a tweet on twitter to completely dispel the issue-