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May 10, 2013
We've already talked about Rockstar's reveal on GTA 5's multi-protagonist story line, and have also talked about missions that involve two or more of the three main characters where players may switch between each character to get different benefits. Rockstar has now revealed three new trailers to show the three characters and their unique traits.
We can learn from the trailers that the first character, Michael, is a man who is going through his midlife crisis with his own family, but has also been brought into an action packed life of chaos and crime. He's pushed himself so far into the chaos that he's found himself addicted to it, and despite his huge fortune, he says he’s miserable and I’m sure his story will follow his choices between chaos or his family.
The second trailer shows Franklin, a character that has become trapped in gang violence and crime. His story will focus around cop chases, helicopters and the street life we've come to know from many popular Hollywood
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April 26, 2013
There's been talk for a while of the Knife of Dunwall DLC for Dishonored, but it's finally hit PS3, Xbox 360 and Steam, making it the second DLC pack available for the action title published by Bethesda.
In the Knife of Dunwall DLC, unlike the original game, you will play as the character Daud, a legendary assassin who killed the Empress in the original game, forever changing the world of Dunwall. Daud looks for redemption in the Knife of Dunwall, whilst followed by his loyal band of mercenary assassins, the Whalers.
The Knife of Dunwall will include new and never seen before areas of Dunwall, as well as new enemies that require new strategies to complete. New weapons and powers will be available to the players who play as Daud in the Knife of Dunwall, including abitilies that enhance the dynamic combat, mobility and stealth systems found within Dishonored.
The new DLC pack can be purchased for $9.99 on Steam and PS3, or 800 Microsoft Points on the Xbox
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April 24, 2013
More Details on AC4
Ubisoft have tried their luck with yet another Assassins' Creed title, and although true fans are growing thin, there's no doubt that Assassins' Creed 4 will see good sales. Despite the game being talked about a fair amount in the industry, details on the game are quite sparse, and the strange pirate theme hasn't been discussed by Ubisoft much. We can gather a little information from Ubisoft though, and the developer has started giving more info on the title through interviews and press releases.
It turns out that there will be a total of three major locations in Assassins' Creed 4, with each one fitting into the Caribbean environment that Ubisoft has chosen for the game for its
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April 23, 2013
God of War 1.04
We last posted about God of War's patch 1.03, where we commended Sony Santa Monica for working hard on their game and releasing game improving patches for the newest God of War title, and once again, Sony have been at it again. This time, with the 1.04 patch for God of War, Sony Santa Monica has focused on multiplayer aspects, including a level cap increase, allowing players to reach level 40 of their allegiance. This new level cap increase also adds a new God item, two new relics, and an ultimate magic for every allegiance, unlocking new abilities.
Other multiplayer additions include the player stat card that allows you to access information and stats about your Champion such
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April 04, 2013
Metal Gear solid V
When we saw the mysterious reveal for 'The Phantom Pain' at the VGAs, many Metal Gear fans jumped to the conclusion that the reveal was for in fact a new Metal Gear game.
News from Konami about this was unapparent until finally at GDC Kojima revealed the truth, and unsurprisingly the fans were right. In fact, Phantom Pain and Ground Zeroes came together to make Metal Gear solid V, and Kojima spilt all the beans as to why he didn't just make Metal Gear Solid V more obvious earlier in an interview with Game Trailers.
"There are several reasons for this. One is that I think core fans, myself included in this, wanted to do something really interesting in the
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March 30, 2013
Skyrim 1.9 Patch
Skyrim is a big game, but because of the vastness of the content within the game, it can be hard to make sure all of the game is perfect before release, and Bethesda has been working hard to fix any bugs or glitches that ruin the gameplay experience since the launch of the title back in 2011.
Although some are just fixes to improve performance, the total 79 fixes include bugs and glitches that give players advantages over the game.
One in particular is the Oghma Infinitum glitch that is possible to exploit after completing the Discerning the Transmudane quest, which got your character exploring the land to collect the blood of various different species across the world,
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March 26, 2013
Two Battlefield Characters
Although we won't hear any solid details on DICE's next big first person shooter till GDC on March 26th, we still can keep our ears and eyes peeled over at the official website, where it seems EA and DICE have released two new pieces of artwork for the game.
Of course we're all eager to see some new footage or screenshots on game environments, weapons or combat after their previous trailers, but the two new art pieces seem to reveal two new elements that will play a close role in the story.
Two new characters are shown, one in each image. One image shows a woman who has also been named Hanna, however the other image shows
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March 25, 2013
Mass Effect infographic
A newly created infographic has been shown on Mass Effect's twitter, showing off the many decisions Mass Effect 3 players made in the game, and how many ME3 players took each decision.
It's interesting to see that some of the stats shown reflect the choices that players have made in the game, and how different they are to our own choices. It's something that is rarely seen from an RPG game, and really shows the depths that some modern games, especially games with role playing elements, can contain.
Surprisingly, only 64% had Wrex on their side on Mass Effect 3, showing more than a third of players being forced to hate Wrex and his race, and similarly,
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March 21, 2013
Metal Gear 5 Will Be More open-world
According to Kojimi, Metal Gear Solid Ground Zeroes will be revealed at GDC, giving us all more information on the game.
Although GDC is now less than two weeks away, those impatient can still find out a bit of information on the new Metal Gear Solid from an interview with Kojima from PlayStation.
The first thing that really interested me was that Kojima hopes for Ground Zeroes to be an immersive open world experience, and in fact, all his previous games he had hoped to create an open world environment, but due to the limit in hardware capabilities in the PlayStation 1, he has stuck to a leveled
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March 15, 2013
God of War Completed in 8 Hrs
The release date for God of War Ascension is drawing closer and closer, and official game reporters' reviews of the game are coming in hot left, right and center.
Most of the reviews seem very positive and are giving the game scores 8s, 9s, and in some instances, a big fat 10 out of 10.
However, one thing that got my attention was a remark made in a review on the gaming website, Famitsu. The reviewer has said that the game can be cleared in just 8 hours. No details on the difficulty he was playing was given, so it's hard to tell what environment the reviewer played the game in.
God of War's director, Todd Papy recently announced