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May 22, 2012
Error 37
For those of you who have waited a decade to play Diablo III, was it as good as you imagined? Well we all may have our own opinions on what we like/dislike about the PC game thus far, but I think we can all agree that connection errors were a problem we all hated.
When it came to launch time many of us had the game downloaded and installed; all we were waiting for was the servers to open up so we could set our eyes upon the Blizzard created madness known as Diablo III. However, once the hour came,
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April 18, 2012
Matt Dunkley and Neil Davidge to Compose Halo 4's Soundtrack
According to news from Kotaku, a composer behind movies like The Dark Knight and a former band member of Massive Attack are working together for the Halo 4 soundtrack.
It is reported that Neil Davidge, a former producer of Massive Attack, has signed on to compose the soundtrack for the Halo 4 sequel. Alongside him will be Matt Dunkley, who has helped arrange music for multiple movies including Inception, Iron Man, and The Dark Knight
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April 11, 2012
Bungie Gives Halo a Farewell with an Interesting Stats Page
As Bungie say their last goodbyes to the Halo series, the developer decided to give it a honorable farewell by releasing a record of some multiplayer statistics that they have gathered over the years. And they are mind-blowing. Even you didn't like Halo, it's still an interesting read, especially when you see the numbers.
Facts include:
The Number of Steaktacular Medals: 382,330,491
Number of Weapon Kills: 108,548,388,596
Halo's Playtime in Days: 85,841,504
Halo's Playtime in Years: 235,182
and many more.With nearly ten years of cumulative multiplayer experience some of the
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Company News Products Modded Controllers Game Reviews Games Industry News Gamer News Game Characters Call of Duty Call of Duty Controller Controller Mods Modded Controller Rapid Fire Modern Warfare 3 Modern Warfare 3 Controller Mods Rapid Fire Halo Call of Duty Elite Adjustable Fast Reload Auto Burst Jitter Mod Halo 4 Active Reload Rapid B MW3 Halo 4 Themed Controller Halo 4 Modded ControllerMarch 27, 2012
The Orchestrated Video Game Music Tour Could Be Appearing in Smaller Venues and Areas
To celebrate it's decade of success, Video Games Live will celebrate in 2012 by heading to smaller venues and towns across the globe. Their reasoning to shy away a bit from populous places like New York and Chicago, was due to demand from their fans and their success.
"We continually receive thousands of emails a year from families and gamers who would love to experience our show, but find it hard to travel to major cities and have to deal with travel expenses, overnight stays, getting the kids out of school, etc. and we would like to try to accommodate as many people as possible to share in the experience..."
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March 22, 2012
No New Next Generation Xbox Unveilings in 2012 Says Microsoft
The gaming community will be disappointed to find out that Microsoft has no plan to release a new console anytime soon, according to a statement from Microsoft and this article on Mashable.
With the 2012 E3 being less than a few months away, many hoped Microsoft would unveil some new hardware, like they have done in the past, and it has been a long time since the XBox 360 was introduced at E3 in 2005. A spokesman for the company expressed the following:
“While we appreciate all the interest in our long-range plans for
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Products Modded Controllers Game Reviews Games Industry News Gamer News Game Characters Controller Mods Modded Controller Rapid Fire Mods Adjustable Fast Reload Auto Burst Jitter Mod Active Reload Rapid B BioShock Infinite BioShock BioShock Infinite Halo 4 Modded Controller Medal of Honor Medal of Honor: WarfighterMarch 13, 2012
Ken Levine Prefers to Show a Game Rather Than Talk about It.
According to sources from Joystiq, Bioshock Creator Ken Levine was at the Game Developers Conference and was asked about Bioshock on the Playstation Vita. He stated that it wouldn't be Bioshock Infinite being ported to the Vita and that he and his team was working on it.
He continued on that a lot of people are behind the development of the game and that he would be happy to talk about it, but he would rather wait until the game is ready to show. He said this in response to the millions of tweets and messages he has been getting from many sources
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March 07, 2012
Epic's Next Unreal Engine to be Shown to Private Audiences at the Upcoming Game Developers Conference
As you know, the Unreal Engine 3 is one of today's most prolific pieces of technology in the gaming world. It powers everything from Mortal Kombat and Asura's Wrath to Gears of War 3 to even Batman: Arkham City. If you're one of the few developers that uses Epic's engine, the upcoming 2012 Game Developers Conference will have a private viewing of the next generation of Unreal Engines in action. As for us in the general public, we will have to wait a bit.
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February 28, 2012
WB Announces a DLC-Loaded Version of Mortal Kombat
According to QTE Gamers, on March 2nd, Warner Bros. will be releasing a version of Mortal Kombat containing all of its DLC content. The DLC content includes four characters (five for PS3) which include Rain, Skarlet, Kenshi, and Freddy Kruger (with Kratos for PS3 owners). So you might want to get your Evil D-Pad controller ready when this title hits the shelves in March.
Speaking of the Evil D-Pad, I particularly feel that the Evil D-Pad would be the best choice for this game. Why? Because of
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February 10, 2012
Notch Wants Pyschonauts 2 to Come True
Tim Schafer's Psychonauts is practically up there when it comes to great, under-appreciated video games. While it didn't set the world on fire with massive sales, it's still a cult hit with everyone for its out of mind gameplay and humor.
So, where's the sequel? Well, lately Schafer's Double Fine development studio's changed a bit. They now focus on smaller, leaner games destined for the downloadable market. Schafer's stated that from a manpower and financial perspective, Double Fine's not quite ready for a follow-up to Psychonauts. Still, he told in
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February 07, 2012
South Korea Opens the World's First Kinect Powered Theme Park
According to Kotaku, South Korea has opened the gates to the first ever interactive theme park called Live Park. It allows visitors to experience the virtual world with interactive games and other forms of interactive entertainment. Think of video games meets Six Flags meets Minority Report (minus the Tom Cruise acting), and you would likely get Live Park.
The park, which was the brainchild of Start-up D'strict, boasts sixty-five attractions, took about two years to complete, and can hold up to around