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June 25, 2014
When I first heard about Destiny, I was quite excited. Bungie have always been so good at creating the Halo experience, but I was happy to see them try something new. Destiny is looking to be a great online cooperative experience that I'm sure many players will be happy to play, but it seems Bungie couldn't finish Destiny without paying tributes to their past, either.
Halo has always been a very competitive shooter, and it looks as if Bungie want players to get a little taste of that in Destiny, even if it isn't as fully complete as the whole Halo experience. Surprisingly, Bungie have pretty much kept the competitive side of Destiny under wraps, but thanks to the open nature of the recent alpha, we've already witnessed a decent amount of competitive gameplay.
A 6 minute gameplay video shows a 6v6 battle of what looks like a hardpoint domination type game, and the player-vs-player gameplay looks pretty smooth. It seems like players are capable of taking their earned gear into
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June 24, 2014
When Respawn Entertainment announced that they plan to add regular new content for Titanfall free of charge over the next year, they certainly weren't lying. At E3, players got a glimpse of what Respawn has plans for in the future, which included a variety of new game modes which are planned to be released later this month.
The new June update will add a few new game modes, as well as a bunch of new burn cards, and even some new customization options.
There will be a range of new burn cards for use in titan gameplay now, instead of just on foot, and players will be able to customize their titans by picking between three different titan voices, as well as unlocking and applying in-game decals.
As for the new game modes, the first game has been named Marked for Death - this game will be a 6V6 VIP style experience that puts one player on each team as the 'marked man.' Only killing the marked man will get game points, and after the marked man is dead, a new player on the
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June 23, 2014
Crytek are best known for the Crysis series, along with their very powerful range of game engines by the name of CryENGINE, which have allowed developers to reach beautiful graphic standards incredibly easily, but recently Crytek have been working on a brand new project.
The project in question is called Homefront: The Revolution, and it follows in the footsteps of the first Homefront title that was published by THQ. Crytek recently bought the rights for Homefront after THQ went bankrupt, so this new Homefront title could be considered a sequel, despite being under a new name.
Homefront: The Revolution is set in a world set after a fictional invasion of the United States by North Korea, and it gives players the control of survivors who are still putting up a fight against the North Korean forces.
Like everything by Crytek, Homefront: The Revolution looks pretty decent graphically-wise, but so far I can't get an idea about the gameplay. The gameplay shown so far looks
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June 21, 2014
So far, the alpha for Bungie's latest work-in-progress title, Destiny, has been well received, and whilst the official date for the alpha has now ended, it seems Bungie want players to get back in-game for a little longer, which is great news for both the players and Bungie, who by the sounds of it desperately need new details to make sure everything is as balanced and bug free as possible upon launch day.
According to Bungie, this extended alpha time will be used to conduct some "dangerous" experiments, so it's very possible that we'll be seeing some odd, unannounced changes to Destiny over the next few days before the alpha is shut off for good.
If you plan to get an idea about what Destiny will feel like as a whole package, try not to base it on the extended alpha time, as it's very possible that players will experience something that will not represent the overall experience at all.
Unfortunately the Destiny alpha has only been extended on the PlayStation 4, so
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June 20, 2014
Previously there has been talk about a possible Sleeping Dogs sequel, but despite details about the franchises next steps, Square Enix haven't really put much more out there about any new games in the Sleeping Dogs universe.
What we do know though is that Square Enix certainly doesn't plan to drop the IP after just one title, and we'll probably see a lot more Sleeping Dogs content over the next few years. The next release for the Sleeping Dogs franchise may be sooner than we think, and whilst it may not be a new game, it will be a fresh approach to the original that should open up the game to new players.
A new product listing on ShopTo, an online games retailer recently suggested that Sleeping Dogs will be getting an HD facelift for the Xbox One and PlayStation 4. The Sleeping Dogs HD listing was up for a couple of days before ShopTo abruptly removed it without any notification from either ShopTo or Square Enix.
There's no doubt that this was a slip up on ShopTo's
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June 17, 2014
You may be getting a bit fed up with the constant release of new Assassins' Creed games, but despite there being so many, there's doubt that Ubisoft are working hard to keep things fresh and enjoyable. The last game in the series, Assassin's' Creed IV: Black Flag, was a great new experience for the franchise, and Ubisoft want to make sure things are still as fresh as ever with their latest game, AC: Unity.
In Assassins' Creed Unity, there will be a larger focus on team play and co-operative work. There will be a set of online-only missions that will allow players to test their single player character in an environment with other players, but this will be a separate experience from the single player game.
Thanks to next gen hardware, there will also be a big improvement on overall game mechanics, and things from climbing and navigating the world to combat gameplay will have refined systems to make them feel more intuitive and seamless.
Gameplay will also feel more open;
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June 14, 2014
I think a lot of us purchased the original Crackdown just to get access to the Halo 3 beta, but despite this, I, along with many others, found the game to be very enjoyable. Crackdown 2 was not as well received as the first title was, but Microsoft may be able to redeem themselves, as they have just revealed plans to release Crackdown 3 for the Xbox One.
At E3, Microsoft shared a reveal trailer for Crackdown 3, and it manages to perfectly capture the environments and experiences that the original Crackdown game was best known for. Dave Jones, the original creator for the Crackdown series will be at the head of the latest iteration in the franchise, so hopefully he'll be able to create an experience that will be enjoyable as the first game.
Despite being the third game in the franchise, Crackdown 3 has simply been named "Crackdown." So far, no details have been given for the release date of the latest Crackdown game, so it's likely the title will have a 2015 release at the
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June 12, 2014
After selling a ridiculous amount of copies on the PlayStation 3 and Xbox 360, it only seemed to make sense for Rockstar to port their latest Grand Theft Auto game over to the new generation of consoles, however, we haven't really heard anything official from Rockstar about such a thing happening since it's first release on to last gen consoles.
That all changed last night though; Rockstar finally decided to speak and reveal that Grand Theft Auto V is now planned for a release on PlayStation 4, Xbox One and PC. The new next gen version of Grand Theft Auto V will be released this Fall, and a few changes will be made to the game to take advantage of the new hardware capabilities within both the Xbox One and the PS4.
Perhaps the biggest notable change for the new version of Grand Theft Auto V will be the across-the-board graphical improvements that will add new lighting effects, increase draw distance, increase texture detail and bring enhanced resolution to the game.
GTA
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June 08, 2014
Despite constant complaints about frame rate, resolution and game graphics in Watch_Dogs by the gaming community, Ubisoft's recently released open world title has been incredibly well received by the public.
In fact, Watch_Dogs has been so well received that it has been titled the fastest selling title in all of Ubisoft's history. No other game published or developed by Ubisoft has managed to sell as many copies as Watch_Dogs has within a 24 hour period, which really is quite impressive, considering Ubisoft have been the driving force behind many great franchises, including Assassins’ Creed and Far Cry.
So, I'm sure you're wondering exactly how well Watch_Dogs has sold, and how that compares to other similar titles like Grand Theft Auto V. Ubisoft recently announced that Watch_Dogs has sold more copies in 24 hours than any of their other titles, but details on just how many copies were sold has not yet been revealed.
Grand Theft Auto V managed to sell a staggering 12
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June 05, 2014
Respawn Entertainment has just released it's second update for Titanfall on the Xbox 360, and it brings a bunch of changes to the game, along with a whole host of bug fixes. Whilst there's no massive gameplay changes, everything has been done to further smooth out gameplay and offer a better experience for those playing on the Xbox 360.
Perhaps one of the most notable feature changes is the private match player count change - you will now be able to create a private match with just 2 people. Strangely, before this update, private matches required at least 6 players.
Another change makes tweaks to the party system. Players in your party will now show up on the mini map with green colors instead of the standard blue colors usually used for team mates in-game. Your party members will also have green name plates on scoreboards, on the in-game matchmaking lobby, and in-game.
Other than that, all of the other changes are pretty unnoticeable. These new changes have gone live